rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    non sort: The
    title: black art of video game console design
  name:
    name part: LaMothe, André
    role:
      role term: creator
    role:
      role term: συγγραφέας.
  type of resource: text
  origin info:
    place:
      place term: inu
    place:
      place term: Indianapolis, Ind
    place:
      place term: London
    publisher: Sams
    publisher: Pearson Education [distributor]
    date issued: 2006
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: print
    extent: xxvii, 955 σ. : εικ. ; 23 εκ. + 1 οπτικό δίσκο Η/Υ (4 3/4 in.)
  table of contents: Introduction to electronics, electrons, and light speed -- Basic analog circuit analysis -- Analog design with discrete components -- Entering the digital realm -- Hardware construction techniques -- Combinational logic and SSI/MSI blocks -- Changing your mind with flip flops, state machines, and sequential logic -- Computer architecture fundamentals : microprocessors, microcontrollers, microprogramming, and marble madness -- Designing microprocessor & microcontroller based game systems -- Developing software for embedded game console systems and the XGS -- The XGS micro edition system design and programming -- The XGS pico edition system design and programming & assembly.
  note: André LaMothe.
  subject:
    topic: Βιντεοπαιχνίδια
  classification: 794.81
  identifier: 0672328208
  identifier: 9780672328206
  identifier: 2005933164
  record info:
    record content source: UKM
    record creation date: 050831
    record change date: 20221102115925.0
    record identifier: 14093348
    language of cataloging:
      language term: gre