rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Chapters in Game Theory
    sub title: In honor of Stef Tijs
  name:
    name part: Borm, Peter.
    role:
      role term: editor.
  name:
    name part: Peters, Hans.
    role:
      role term: editor.
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  origin info:
    place:
      place term: xxu
    date issued: 2002
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: electronic
    form: electronic resource
    reformatting quality: access
    form: remote
    extent: XVIII, 316 p. online resource.
  abstract: Chapters in Game Theory has been written on the occasion of the 65th birthday of Stef Tijs, who can be regarded as the godfather of game theory in the Netherlands. The contributors all are indebted to Stef Tijs, as former Ph.D. students or otherwise. The book contains fourteen chapters on a wide range of subjects. Some of these can be considered surveys while other chapters present new results: most contributions can be positioned somewhere in between these categories. The topics covered include: cooperative stochastic games; noncooperative stochastic games; sequencing games; games arising form linear (semi-) infinite programming problems; network formation, costs and potential games; potentials and consistency in transferable utility games; the nucleolus and equilibrium prices; population uncertainty and equilibrium selection; cost sharing; centrality in social networks; extreme points of the core; equilibrium sets of bimatrix games; game theory and the market; and transfer procedures for nontransferable utility games. Both editors did their Ph.D with Stef Tijs, while he was affiliated with the mathematics department of the University of Nijmegen.
  table of contents: Stochastic Cooperative Games: Theory and Applications -- Sequencing Games: a Survey -- Game Theory and the Market -- On the Number of Extreme Points of the Core of a Transferable Utility Game -- Consistency and Potentials in Cooperative TU-Games: Sobolev’s Reduced Game Revived -- On the Set of Equilibria of a Bimatrix Game: a Survey -- Concave and Convex Serial Cost Sharing -- Centrality Orderings in Social Networks -- The Shapley Transfer Procedure for NTU-Games -- The Nucleolus as Equilibrium Price -- Network Formation, Costs, and Potential Games -- Contributions to the Theory of Stochastic Games -- Linear (Semi-) Infinite Programs and Cooperative Games -- Population Uncertainty and Equilibrium Selection: a Maximum Likelihood Approach.
  note: edited by Peter Borm, Hans Peters.
  subject:
    topic: Operations research
  subject:
    topic: Decision making
  subject:
    topic: Economic theory
  subject:
    topic: Microeconomics
  subject:
    topic: Economics
  subject:
    topic: Economic Theory/Quantitative Economics/Mathematical Methods
  subject:
    topic: Microeconomics
  subject:
    topic: Operation Research/Decision Theory
  classification: HB1-846.8
  classification: 330.1
  related item:
    title info:
      title: Springer eBooks
  related item:
    title info:
      title: Theory and Decision Library C:, Series C: Game Theory, Mathematical Programming and Operations Research, 31
  identifier: 9780306475269
  identifier: http://dx.doi.org/10.1007/b109036
  record info:
    record creation date: 100301
    record change date: 20151204143212.0
    record identifier: 978-0-306-47526-9