rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Curves and Surfaces for Computer Graphics
  name:
    name part: Salomon, David.
    role:
      role term: creator
    role:
      role term: author.
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  origin info:
    place:
      place term: xxu
    date issued: 2006
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: electronic
    form: electronic resource
    reformatting quality: access
    form: remote
    extent: XVI, 460 p. 207 illus. online resource.
  abstract: Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics. Key features: - Good foundational mathematical introduction to curves and surfaces; no advanced math required - Topics organized by different interpolation/approximation techniques, each technique providing useful information about curves and surfaces - Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader - Includes a gallery of color images, Mathematica code listings, and sections on curves and surfaces by refinement and on sweep surfaces - Web site maintained and updated by the author, providing readers with errata and auxiliary material This engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications. It may be used in a classroom setting or as a general reference.
  table of contents: Basic Theory -- Linear Interpolation -- Polynomial Interpolation -- Hermite Interpolation -- Spline Interpolation -- Bézier Approximation -- B-Spline Approximation -- Subdivision Methods -- Sweep Surfaces.
  note: by David Salomon.
  subject:
    topic: Computer science
  subject:
    topic: Computer graphics
  subject:
    topic: Computer-aided engineering
  subject:
    topic: Geometry
  subject:
    topic: Computer Science
  subject:
    topic: Computer Graphics
  subject:
    topic: Computer Imaging, Vision, Pattern Recognition and Graphics
  subject:
    topic: Computer-Aided Engineering (CAD, CAE) and Design
  subject:
    topic: Geometry
  classification: T385
  classification: 006.6
  related item:
    title info:
      title: Springer eBooks
  identifier: 9780387284521
  identifier: http://dx.doi.org/10.1007/0-387-28452-4
  record info:
    record creation date: 100301
    record change date: 20151204145548.0
    record identifier: 978-0-387-28452-1