rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Advanced Flash on Devices
    sub title: Mobile Development with Flash Lite and Flash 10
  name:
    name part: Elrom, Elad.
    role:
      role term: creator
    role:
      role term: author.
  name:
    name part: Janousek, Scott.
    role:
      role term: author.
  name:
    name part: Joos, Thomas.
    role:
      role term: author.
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  origin info:
    place:
      place term: xxu
    date issued: 2009
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: electronic
    form: electronic resource
    reformatting quality: access
    form: remote
    extent: XXIX, 744 p. online resource.
  abstract: AdvancED Flash on Devices begins with a discussion of the mobile development landscape—the different players, tools, hardware, platforms, and operating systems. The second part of the book covers Flash Lite and how to take advantage newer features supported in Flash Lite 3.x. Then, the book covers AIR applications for multiple screens and includes topics such as: How to utilize new features of AIR 1.5 and Flash 10 as well as pitfalls to be aware of when building an AIR application for mobile How to include platform and context awareness for better adaptation How to adopt an application on multiple devices using dynamic graphical GUI Creating two full working real life touch screen mobile application The last part of the book covers creating Flex applications running Flash 9 and 10 in mobile device browsers and includes topics such as: How to adopt Flex for multiple mobile device browsers How to create various video players for Flash Lite and Flash 10 and optimize your content. How to take advantage of Flash Media Server Experienced Flash and ActionScript programmers who want to extend their skills to mobile platforms should find this book a great help in developing in this exciting and expanding marketplace.
  table of contents: Mobile Development Landscape -- The Mobile and Device Landscape -- Flash Lite Platform Overview -- Flash Lite Platform Fundamentals -- Flash Lite 3 -- Tips and Tricks for Developing Flash Mobile Applications -- Mobile and Device Widget Platforms with Flash -- Flash Lite User Interface Components and Frameworks -- Extending Flash on Mobile and Devices Using OEM-Based Solutions -- Porting Flash Lite Applications to the iPhone Using Third-Party Tools -- Air Applications for Multiple Screens and Mobile Internet Devices -- Adobe Integrated Runtime on Mobile Devices -- Adopting AIR for Mobile Devices -- Developing Cross-Platform Air Applications -- Flex Application Running Flash 10 on Mobile Devices -- Mobile Applications and Development Strategies with Flex 4 and Flash Catalyst -- Adopting Flex for Multiple Devices -- Building Mobile Applications Using Test-Driven Development -- Creating a Cross-Platform Video Player and Optimizing Content.
  note: by Elad Elrom, Scott Janousek, Thomas Joos.
  subject:
    topic: Computer science
  subject:
    topic: Computer graphics
  subject:
    topic: Computer Science
  subject:
    topic: Computer Graphics
  classification: T385
  classification: 006.6
  related item:
    title info:
      title: Springer eBooks
  identifier: 9781430219057
  identifier: http://dx.doi.org/10.1007/978-1-4302-1905-7
  record info:
    record creation date: 100301
    record change date: 20151204171150.0
    record identifier: 978-1-4302-1905-7