rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Learn Unity 4 for iOS Game Development
  name:
    name part: Chu, Philip.
    role:
      role term: creator
    role:
      role term: author.
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  origin info:
    place:
      place term: xxu
    date issued: 2013
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: electronic
    form: electronic resource
    reformatting quality: access
    form: remote
    extent: XXV, 556 p. 446 illus. online resource.
  abstract: Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game Center improvements in iOS 6 into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue. If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 4 for iOS Game Development has exactly what you need.
  note: by Philip Chu.
  subject:
    topic: Computer science
  subject:
    topic: Computer Science
  subject:
    topic: Computer Science, general
  classification: QA75.5-76.95
  classification: 004
  related item:
    title info:
      title: Springer eBooks
  identifier: 9781430248767
  identifier: http://dx.doi.org/10.1007/978-1-4302-4876-7
  record info:
    record creation date: 130802
    record change date: 20131215054936.0
    record identifier: 978-1-4302-4876-7