rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Guide to Teaching Puzzle-based Learning
  name:
    name part: Meyer III, Edwin F.
    role:
      role term: creator
    role:
      role term: author.
  name:
    name part: Falkner, Nickolas.
    role:
      role term: author.
  name:
    name part: Sooriamurthi, Raja.
    role:
      role term: author.
  name:
    name part: Michalewicz, Zbigniew.
    role:
      role term: author.
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  origin info:
    place:
      place term: xxk
    date issued: 2014
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: electronic
    form: electronic resource
    reformatting quality: access
    form: remote
    extent: XVI, 345 p. 117 illus., 19 illus. in color. online resource.
  abstract: Puzzle-based Learning is a foundational approach to develop the critical thinking skills and mental stamina essential for solving real-world problems. This Guide to Teaching Puzzle-based Learning provides invaluable insights drawn from the authors’ extensive experience in teaching Puzzle-based Learning. Practical advice is provided for teachers and lecturers evaluating a range of different formats for varying class sizes, based on results from classes taught in many different countries. Topics and features: Suggests numerous entertaining puzzles designed to motivate students to think about framing and solving unstructured problems Discusses models for student engagement, setting up puzzle clubs, hosting a puzzle competition, and various warm-up activities Presents an overview of effective teaching approaches used in Puzzle-based Learning, covering a variety of class activities, assignment settings and assessment strategies Examines the issues involved in framing a problem, and reviews a range of problem-solving strategies Contains tips for teachers and notes on common student pitfalls throughout the text Provides a collection of puzzle sets for use during a Puzzle-based Learning event, including puzzles that require probabilistic reasoning, and logic and geometry puzzles This unique textbook/guide will be of great interest to instructors on all levels who wish to experiment with the Puzzle-based Learning approach. This approach has been successfully applied in universities, high schools, professional organizations and leading companies.
  table of contents: Part I: Motivation and Teaching -- Motivation -- Getting Started -- Icebreakers -- Effective Teaching Approaches -- Part II: Tools, Tips and Strategies -- Understand the Problem -- Reasoning: Logic and Reasoning Backwards -- Pattern Recognition -- Enumerate and Eliminate -- Simplify! -- Perform a Gedanken: “What If?” and “So What?” -- Simulation and Optimization -- Part III: Challenges -- Probabilistic Reasoning -- Logical Reasoning -- Geometric Reasoning -- Grand Challenges -- Summary -- List of Puzzles.
  note: by Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz.
  subject:
    topic: Computer science
  subject:
    topic: Education
    topic: Data processing
  subject:
    topic: Science education
  subject:
    topic: Teaching
  subject:
    topic: Computer Science
  subject:
    topic: Computers and Education
  subject:
    topic: Science Education
  subject:
    topic: Teaching and Teacher Education
  classification: LB1028.43-1028.75
  classification: 374.26
  related item:
    title info:
      title: Springer eBooks
  related item:
    title info:
      title: Undergraduate Topics in Computer Science
  identifier: 9781447164760
  identifier: http://dx.doi.org/10.1007/978-1-4471-6476-0
  record info:
    record creation date: 140723
    record change date: 20151030021123.0
    record identifier: 978-1-4471-6476-0