rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Engineering Haptic Devices
    sub title: A Beginner's Guide
  name:
    name part: Hatzfeld, Christian.
    role:
      role term: editor.
  name:
    name part: Kern, Thorsten A.
    role:
      role term: editor.
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  origin info:
    place:
      place term: xxk
    date issued: 2014
    edition: 2nd ed. 2014.
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: electronic
    form: electronic resource
    reformatting quality: access
    form: remote
    extent: XXXIII, 573 p. 352 illus. online resource.
  abstract: In this greatly reworked second edition of Engineering Haptic Devices the psychophysic content has been thoroughly revised and updated. Chapters on haptic interaction, system structures and design methodology were rewritten from scratch to include further basic principles and recent findings. New chapters on the evaluation of haptic systems and the design of three exemplary haptic systems from science and industry have been added. This book was written for students and engineers that are faced with the development of a task-specific haptic system. It is a reference book for the basics of haptic interaction and existing haptic systems and methods as well as an excellent source of information for technical questions arising in the design process of systems and components. Divided into two parts, part I contains typical application areas of haptic systems and a thorough analysis of haptics as an interaction modality. The role of the user in the design of haptic systems is discussed and relevant design and development stages are outlined. Part II presents all relevant problems in the design of haptic systems including general system and control structures, kinematic structures, actuator principles and sensors for force and kinematic measures. Further chapters examine interfaces and software development for virtual reality simulations.
  table of contents: Foreword -- Preface -- Symbols -- Indices and Distinctions -- Glossary -- Abbreviations.-Part I Basics.- Motivation and Application of Haptic Systems -- Haptics as an Interaction Modality -- The User’s Role in Haptic System Design -- Development of Haptic Systems -- Part II Designing Haptic Systems.- Identification of Requirements -- General Systems Structures -- Control of Haptic Systems -- Kinematic Design -- Actuator Design -- Sensor Design -- Interface Design -- Software Design for Virtual Reality Applications -- Evaluation of Haptic Systems -- Examples of Haptic Systems Development -- Conclusion -- Appendix -- References -- Index -- Impedance Values of Grasps -- URL’s.
  note: edited by Christian Hatzfeld, Thorsten A. Kern.
  subject:
    topic: Computer science
  subject:
    topic: User interfaces (Computer systems)
  subject:
    topic: Computer engineering
  subject:
    topic: Control engineering
  subject:
    topic: Robotics
  subject:
    topic: Mechatronics
  subject:
    topic: Computer Science
  subject:
    topic: User Interfaces and Human Computer Interaction
  subject:
    topic: Control, Robotics, Mechatronics
  subject:
    topic: Computer Engineering
  classification: QA76.9.U83
  classification: QA76.9.H85
  classification: 005.437
  classification: 4.019
  related item:
    title info:
      title: Springer eBooks
  related item:
    title info:
      title: Springer Series on Touch and Haptic Systems
  identifier: 9781447165187
  identifier: http://dx.doi.org/10.1007/978-1-4471-6518-7
  record info:
    record creation date: 140915
    record change date: 20151120220558.0
    record identifier: 978-1-4471-6518-7