http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
A Pocket Guide to Data Structures, Algorithms, and Functions
XXIII, 293 p. 252 illus. online resource.
This quick reference is a condensed guide to the essential data structures, algorithms, and functions provided by the C++17 Standard Library. It does not explain the C++ language or syntax, but is accessible to anyone with basic C++ knowledge or programming experience. Even the most experienced C++ programmer will learn a thing or two from it and find it a useful memory-aid. It is hard to remember all the possibilities, details, and intricacies of the vast and growing Standard Library. This handy reference guide is therefore indispensable to any C++ programmer. It offers a condensed, well-structured summary of all essential aspects of the C++ Standard Library. No page-long, repetitive examples or obscure, rarely used features. Instead, everything you need to know and watch out for in practice is outlined in a compact, to-the-point style, interspersed with practical tips and well-chosen, clarifying examples. This new edition is updated to include all Standard Library changes in C++17, including the new vocabulary types std::string_view, any, optional, and variant; parallel algorithms; the file system library; specialized mathematical functions; and more. You will: Gain the essentials that the C++ Standard Library has to offer Use containers to efficiently store and retrieve your data Inspect and manipulate your data with algorithms See how lambda expressions allow for elegant use of algorithms Discover what the standard string class provides and how to use it Write localized applications Work with file and stream-based I/O Prevent memory leaks with smart pointers Write safe and efficient multi-threaded code using the threading libraries.
Introduction -- 1. Numerics and Math -- 2. General Utilities -- 3. Containers -- 4. Algorithms -- 5. Stream I/O -- 6. Characters and Strings -- 7. Concurrency -- 8. Diagnostics -- A. Appendix.
Programming languages (Electronic computers)
Programming Languages, Compilers, Interpreters