rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Geometry for Computer Graphics
    sub title: Formulae, Examples and Proofs
  name:
    name part: Vince, John.
    role:
      role term: creator
    role:
      role term: author.
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  origin info:
    place:
      place term: xxk
    date issued: 2005
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: electronic
    form: electronic resource
    reformatting quality: access
    form: remote
    extent: XXII, 342 p. online resource.
  abstract: Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three dimensions. This may be in the form of describing simple shapes such as a circle, ellipse, or parabola, or complex problems such as rotating 3D objects about an arbitrary axis. Geometry for Computer Graphics draws together a wide variety of geometric information that will provide a sourcebook of facts, examples, and proofs for students, academics, researchers, and professional practitioners. The book is divided into 4 sections: the first summarizes hundreds of formulae used to solve 2D and 3D geometric problems. The second section places these formulae in context in the form of worked examples. The third provides the origin and proofs of these formulae, and communicates mathematical strategies for solving geometric problems. The last section is a glossary of terms used in geometry.
  table of contents: From the contents: Geometry -- Lines, angles and trigonometry -- Circe -- Triangle -- Quadrilaterals -- Polygon -- Three-dimensional objects -- Coordinate systems -- Vectors -- Quaternions -- Transformations -- 2D Straight line -- Lines and circles -- Second degree curves -- 3D Straight line -- The plane -- Line, plane and sphere -- 3D Triangle -- Parametric curves and patches -- Second-degree surfaces in standard form -- Examples -- Trigonometry -- Circe -- Triangle -- Quadrilateral -- Polygon -- Three-dimensional objects -- Coordinate systems -- Vectors -- Quaternions -- Transformations -- 2D Straight line -- Lines and a circle -- Second degree curves -- 3D Straight line -- The plane -- Line, plane and sphere -- 3D Triangle -- Parametric curves and patches -- Second-degree surfaces in standard form -- Proofs -- Glossary.
  note: by John Vince.
  subject:
    topic: Computer science
  subject:
    topic: Computer science
    topic: Mathematics
  subject:
    topic: Computer graphics
  subject:
    topic: Geometry
  subject:
    topic: Computer Science
  subject:
    topic: Computer Graphics
  subject:
    topic: Math Applications in Computer Science
  subject:
    topic: Geometry
  classification: T385
  classification: 006.6
  related item:
    title info:
      title: Springer eBooks
  identifier: 9781846281167
  identifier: http://dx.doi.org/10.1007/b138852
  record info:
    record creation date: 100301
    record change date: 20151204151133.0
    record identifier: 978-1-84628-116-7