rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Artificial Life and Computational Intelligence
    sub title: First Australasian Conference, ACALCI 2015, Newcastle, NSW, Australia, February 5-7, 2015. Proceedings
  name:
    name part: Chalup, Stephan K.
    role:
      role term: editor.
  name:
    name part: Blair, Alan D.
    role:
      role term: editor.
  name:
    name part: Randall, Marcus.
    role:
      role term: editor.
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  origin info:
    place:
      place term: gw
    date issued: 2015
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: electronic
    form: electronic resource
    reformatting quality: access
    form: remote
    extent: XIV, 448 p. 151 illus. online resource.
  abstract: This book constitutes the refereed proceedings of the First Australasian Conference on Artificial Life and Computational Intelligence, ACALCI 2015, held in Newcastle, NSW, Australia, in February 2015. The 34 revised full papers presented were carefully reviewed and selected from 63 submissions. The papers are organized in the following topical sections: philosophy and theory; game environments and methods; learning, memory and optimization; and applications and implementations.
  table of contents: ALife Using Adaptive, Autonomous, and Individual Agent Control -- Computational Understanding and Manipulation of Symmetries -- Ontological and Computational Aspects of Economic-Environmental Modelling -- Exploring the Periphery of Knowledge by Intrinsically Motivated Systems -- On the Estimation of Convergence Times to Invariant Sets in Convex Polytopic Uncertain Systems -- A Sensor Fusion Approach to the Fault Tolerant Control of Linear Parameter Varying Systems -- Emotions and Their Effect on Cooperation Levels in N-Player Social Dilemma Games -- Agent-Based Simulation of Stakeholder Behaviour through Evolutionary Game Theory -- Evolving Cellular Automata for Maze Generation -- Point of Regard from Eye Velocity in Stereoscopic Virtual Environments Based on Intersections of Hypothesis Surfaces -- Formalising Believability and Building Believable Virtual Agents -- Gamification for Education: Designing a Pharmacy Education Game -- Sound Improves Player Performance in a Multiplayer Online Battle Arena Game -- Generic Construction of Scale-Invariantly Coarse Grained Memory -- Transgenic Evolution for Classification Tasks with HERCL -- Learning Nursery Rhymes Using Adaptive Parameter Neurodynamic Programming -- Autonomous Hypothesis Generation as an Environment Learning Mechanism for Agent Design -- Learning Options for an MDP from Demonstrations -- A Grammarless Language Generation Algorithm Based on Idiotypic Artificial Immune Networks -- Evolving Unipolar Memristor Spiking Neural Networks -- A Genetic Algorithm Solver for Pest Management Control in Island Systems -- An Evolutionary Algorithm for Deriving Withdrawal Rates in Defined Contribution Schemes -- Evolving Point Packings in the Plane -- The Effect of Reactant and Product Selection Strategies on Cycle Evolution in an Artificial Chemistry -- Use of a High-Value Social Audience Index for Target Audience Identification on Twitter -- Detecting Anomalies in Controlled Drug Prescription Data Using Probabilistic Mod…
  note: edited by Stephan K. Chalup, Alan D. Blair, Marcus Randall.
  subject:
    topic: Computer science
  subject:
    topic: Computer communication systems
  subject:
    topic: Computers
  subject:
    topic: Algorithms
  subject:
    topic: Artificial intelligence
  subject:
    topic: Pattern recognition
  subject:
    topic: Computer Science
  subject:
    topic: Artificial Intelligence (incl. Robotics)
  subject:
    topic: Computation by Abstract Devices
  subject:
    topic: Algorithm Analysis and Problem Complexity
  subject:
    topic: Information Systems Applications (incl. Internet)
  subject:
    topic: Computer Communication Networks
  subject:
    topic: Pattern Recognition
  classification: Q334-342
  classification: TJ210.2-211.495
  classification: 006.3
  related item:
    title info:
      title: Springer eBooks
  related item:
    title info:
      title: Lecture Notes in Computer Science, 8955
  identifier: 9783319148038
  identifier: http://dx.doi.org/10.1007/978-3-319-14803-8
  record info:
    record creation date: 150110
    record change date: 20151123194902.0
    record identifier: 978-3-319-14803-8