http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
3D Visualization Teaching-Learning Trajectory for Elementary Grades Children
This monograph describes the development and use of a 3D visualization teaching-learning trajectory for elementary age learners. Using design research principles, the authors developed this trajectory using the NCTM recommendations and the Spatial Operational Capacity (SOC) theoretical framework to guide lesson development. The SOC framework utilizes actual 3D models, 2D and abstract representations of the actual models, and, a dynamic computer interface, the Geocadabra Construction Box, which integrates these representations dynamically in real time. The work begins with describing the theoretical SOC frameworks that guided the study, the inquiry-based learning focus, the research method used, and informal pre-program interviews with participant children. The next chapter describes introductory activities used to orient the children to the 3D objects that they used throughout the program. The book then focuses on the development of abstract top-view numeric plan representations leading to representations of rectangular prisms, followed by front-side-top view representations. The last chapter shows how numeracy was integrated into the program to support the demanding official mathematics curriculum.
1. Introduction/ Preface -- 1.1 Project's origins -- 1.2 Brief overview of the book’s organization -- 2. Theoretical Frameworks -- 2.1 Why are visualization skills important? -- 2.2 Research methodology -- 2.3 Spatial Operational Capacity framework -- 2.4 School and classroom context -- 2.5 Pre-program interview -- 3. Introductory Activities -- 3.1 Four block houses -- 3.2 The Soma puzzle figures -- 3.3 Coordinating 2-Soma assembly figures -- 4. 2D to 3D to abstract top-view plans – Geocadabra interface -- 4.1 Learning to use Geocadabra – the Geobuddy manual -- 4.2 Explaining Difficult Figures in the Geocadabra manual -- 4.3 Front side top views -- 5. 3D to 2D via top-view numeric plans -- 5.1 Self-created task card puzzles; solving others’ puzzle cards -- 5.2 Finding multiple solutions for each puzzle card -- 5.3 Invention of a coding system for assembly figures with holes or overhangs -- 5.4 Extended Construction Box – making sense of 3-space using shadows -- 5.5 Rectangular prisms and top-view numeric representations - making sense of the LWH volume formula -- 6. Connections to numeracy -- 6.1 Expanding and scaling the Soma cube -- 6.2 Permutations within cake patterns. .