rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Computing in Smart Toys
  name:
    name part: Tang, Jeff K.T.
    role:
      role term: editor.
  name:
    name part: Hung, Patrick C. K.
    role:
      role term: editor.
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  origin info:
    place:
      place term: gw
    date issued: 2017
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: electronic
    form: electronic resource
    reformatting quality: access
    form: remote
    extent: V, 164 p. 56 illus., 50 illus. in color. online resource.
  abstract: The goal of this book is to crystallize the emerging mobile computing technologies and trends into positive efforts to focus on the most promising solutions in services computing. Many toys built today are increasingly using these technologies together and it is important to understand the various research and practical issues. The book will provide clear proof that mobile technologies are playing an ever increasing important and critical role in supporting toy computing, which is a new research discipline in computer science. It is also expected that the book will further research new best practices and directions in toy computing. The goal of this book is to bring together academics and practitioners to describe the use and synergy between the above-mentioned technologies. This book is mainly intended for researchers and students working in computer science and engineering, and for toy industry technology providers, having particular interests in mobile services. The wide range of authors of this book will help the various communities understand both specific and common problems. This book facilities software developers and researchers to become more aware of this challenging research opportunity. As well, the book is soliciting shall provide valuable strategic outlook on the emerging toy industry.
  table of contents: Introduction -- Pokémon Go: Marketing Implications for Mobile Video Game -- A Survey on Purchase Intention of Hello Barbie in Brazil and Argentina -- Designing Hand Tracked Exergames with Virtual Toys -- Robot toys for children with disabilities -- Towards a Privacy Rule Conceptual Model for Smart Toys -- Designing for Parental Control: enriching usability and accessibility in the context of Smart Toys -- Threat Analysis of Smart Home Network with Vulnerable Dynamic Agents -- Privacy Preservation Framework for Smart Connected Toys. .
  note: edited by Jeff K.T. Tang, Patrick C. K. Hung.
  subject:
    topic: Computer science
  subject:
    topic: Special purpose computers
  subject:
    topic: User interfaces (Computer systems)
  subject:
    topic: Computer Science
  subject:
    topic: User Interfaces and Human Computer Interaction
  subject:
    topic: Special Purpose and Application-Based Systems
  classification: QA76.9.U83
  classification: QA76.9.H85
  classification: 005.437
  classification: 4.019
  related item:
    title info:
      title: Springer eBooks
  related item:
    title info:
      title: International Series on Computer Entertainment and Media Technology
  identifier: 9783319620725
  identifier: http://dx.doi.org/10.1007/978-3-319-62072-5
  record info:
    record creation date: 170810
    record change date: 20170810121936.0
    record identifier: 978-3-319-62072-5