http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
Mobile Story Making in an Age of Smartphones
XV, 179 p. 13 illus. in color. online resource.
The participatory turn in media, arts and design along with interrelated developments in the proliferation of social and network media have changed our understanding of the contemporary mediascape. Mobile Story Making in an Age of Smartphones reveals how smartphones and storytelling are forming a symbiosis that empowers twenty-first century citizens and creatives around the world. The edited collection further develops definitions and debate around creative mobile media and its impact on media, art and design. It brings together mobile artists, digital ethnographers, filmmakers working with smartphones, illustrators, screenwriters as well as musicians utilizing apps and mobile devices, who explore new directions in the creative arts with a focus on screen production. Lastly, it demonstrates how mobile devices and smartphones can make a difference in peoples' lives and catalyses creativity in order to tackle current socio-cultural issues.
1. Introduction - Creative Mobile Media II: Making a Difference (Max Schleser and Marsha Berry) -- 2. Multimodality and Storytelling (Caroline Campbell) -- 3. Digital Development: Using the Smartphone to Enhance Screenwriting Practice (Craig Batty and Stayci Taylor) -- 4. From the studio to the bush: Aboriginal young people, mobile story making and cultural connections (Fran Edmonds, Richard Chenhall, Scott McQuire, Michelle Evans) -- 5. Smartphones and Evocative Documentary Practices (Dean Keep) -- 6. Wayfaring, creating and performing with smartphones (Jess Kilby and Marsha Berry) -- 7. Perspectives on Music Sharing via Mobile Phones in Papua New Guinea (Oli Wilson) -- 8. Stories from the field: Playing with Mobile Media (Larissa Hjorth and Ingrid Richardson) -- 9. Creating an Experiential Narrative: The Making of Mobilarte (Gerda Cammaer) -- 10. Mobile Virtual Realities and Portable Magic Circles (Michael Saker) -- 11. New Contextualised Perspectives: Using Bluetooth Beacons and Drones for Mixed-Reality Storytelling (Patrick Kelly) -- 12. Interface is the Place: Augmented Reality and the Phenomena of Smartphone-Spacetime (Rewa Wright) -- 13. Siyashuta! Capturing police brutality on mobile phones in South Africa (Lorenzo Dalvit and Alette Schoon) -- 14. Devising Mobile Apps: participatory design for endemic diseases transmitted by the mosquito Aedes (Dengue, Zika and Chikungunya) (Tiago Franklin Rodrigues Lucena, Ana Paula Machado Velho, Vinicius Durval Dorne, Diana Maria Gallicchio Domingues) -- 15. Mobile Framing: Vertical Videos from User Generated Content to Corporate Marketing (Dave Neal and Miriam Ross) -- 16. Pasifika Youth and Health Perspectives: Creative Transformation through Smartphone Filmmaking and Digital Talanoa (Max Schleser and Ridvan Firestone).