rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Computer Simulations of Space Societies
  name:
    name part: Bainbridge, William Sims.
    role:
      role term: creator
    role:
      role term: author.
    role:
      role term: aut
    role:
      role term: http://id.loc.gov/vocabulary/relators/aut
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  origin info:
    place:
      place term: gw
    date issued: 2018
    edition: 1st ed. 2018.
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: electronic
    form: electronic resource
    reformatting quality: access
    form: remote
    extent: VII, 254 p. 45 illus. in color. online resource.
  abstract: At the intersection of astronautics, computer science, and social science, this book introduces the challenges and insights associated with computer simulation of human society in outer space, and of the dynamics of terrestrial enthusiasm for space exploration. Never before have so many dynamic representations of space-related social systems existed, some deeply analyzing the logical implications of social-scientific theories, and others open for experience by the general public as computer-generated virtual worlds. Fascinating software ranges from multi-agent artificial intelligence models of civilization, to space-oriented massively multiplayer online games, to educational programs suitable for schools or even for the world's space exploration agencies. At the present time, physical spaceflight endures a problematic intermission, when computer simulations of space societies are an excellent way to prepare for a renaissance of exploration beyond the bounds of Earth.
  table of contents: 1. A Virtual Launch into a Computational Cosmos -- 2. Simulated Martian Social Science Laboratories -- 3. The Effect of Cultural Drift on Interstellar Colonization -- 4. Educational Simulations of the Evolution of Spaceflight -- 5. Computer Simulation for Space-Oriented Strategic Thinking -- 6. Interstellar Travel across Virtual Galaxies -- 7. Convergence of Real and Simulated Spaceflight -- 8. A Virtual Human-Centered Galaxy -- 9. Social Life on Distant Alien Worlds.
  note: by William Sims Bainbridge.
  subject:
    topic: Application software
  subject:
    topic: Aerospace engineering
  subject:
    topic: Astronautics
  subject:
    topic: Sociology
  subject:
    topic: Space sciences
  subject:
    topic: Computer simulation
  subject:
    topic: User interfaces (Computer systems)
  subject:
    topic: Computer Appl. in Social and Behavioral Sciences
  subject:
    topic: Aerospace Technology and Astronautics
  subject:
    topic: Sociological Theory
  subject:
    topic: Space Sciences (including Extraterrestrial Physics, Space Exploration and Astronautics)
  subject:
    topic: Simulation and Modeling
  subject:
    topic: User Interfaces and Human Computer Interaction
  classification: QA76.76.A65
  classification: 004
  related item:
    title info:
      title: Springer eBooks
  related item:
    title info:
      title: Space and Society
  identifier: 9783319905600
  identifier: https://doi.org/10.1007/978-3-319-90560-0
  record info:
    record creation date: 180609
    record change date: 20191028162515.0
    record identifier: 978-3-319-90560-0