http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
In this book, various aspects of cognitive and emotional behaviour is described. In chapter one, a state of the art introduction to VH is presented and the associated research is given. In Chapter 2, cognitive and emotions processes are described. A Comprehensive context model for multi-party interactions with the VH is given in the next chapter. Finally, it is very important to model the socializing of groups of virtual humans. This is discussed in Chapter 4. The automatic modelling of expressions for VH is described in Chapter 5. The last chapter gives a case study of an intelligent kios avatar and its usability. This book gives examples of some advances that enable VH to behave intelligently. It provides an overview of these research problems and some unsolved problems.
1 Innovations in Virtual Humans -- Intelligent Virtual Humans with Autonomy and Personality: State-of-the-Art -- A Comprehensive Context Model for Multi-party Interactions with Virtual Characters -- Social Intelligence in Virtual Groups -- Modeling Gesticulation Expression in Virtual Humans -- MIKI: A Case Study of an Intelligent Kiosk and Its Usability.
edited by Nadia Magnenat-Thalmann, Lakhmi C. Jain, Nikhil Ichalkaranje.
Artificial Intelligence (incl. Robotics)
Appl.Mathematics/Computational Methods of Engineering
Studies in Computational Intelligence, 140