rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Applications of Evolutionary Computation
    sub title: EvoApplicatons 2010: EvoCOMPLEX, EvoGAMES, EvoIASP, EvoINTELLIGENCE, EvoNUM, and EvoSTOC, Istanbul, Turkey, April 7-9, 2010, Proceedings, Part I
  name:
    name part: Chio, Cecilia Di.
    role:
      role term: editor.
  name:
    name part: Cagnoni, Stefano.
    role:
      role term: editor.
  name:
    name part: Cotta, Carlos.
    role:
      role term: editor.
  name:
    name part: Ebner, Marc.
    role:
      role term: editor.
  name:
    name part: Ekárt, Anikó.
    role:
      role term: editor.
  name:
    name part: Esparcia-Alcazar, Anna I.
    role:
      role term: editor.
  name:
    name part: Goh, Chi-Keong.
    role:
      role term: editor.
  name:
    name part: Merelo, Juan J.
    role:
      role term: editor.
  name:
    name part: Neri, Ferrante.
    role:
      role term: editor.
  name:
    name part: Preuß, Mike.
    role:
      role term: editor.
  name:
    name part: Togelius, Julian.
    role:
      role term: editor.
  name:
    name part: Yannakakis, Georgios N.
    role:
      role term: editor.
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  origin info:
    place:
      place term: gw
    date issued: 2010
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: electronic
    form: electronic resource
    reformatting quality: access
    form: remote
    extent: XXXII, 616 p. 231 illus. online resource.
  abstract: Evolutionary Computation (EC) techniques are e?cient, nature-inspired me- ods based on the principles of natural evolution and genetics. Due to their - ciency and simple underlying principles, these methods can be used for a diverse rangeofactivitiesincludingproblemsolving,optimization,machinelearningand pattern recognition. A large and continuously increasing number of researchers and professionals make use of EC techniques in various application domains. This volume presents a careful selection of relevant EC examples combined with a thorough examination of the techniques used in EC. The papers in the volume illustrate the current state of the art in the application of EC and should help and inspire researchers and professionals to develop e?cient EC methods for design and problem solving. All papers in this book were presented during EvoApplications 2010, which included a range of events on application-oriented aspects of EC. Since 1998, EvoApplications — formerly known as EvoWorkshops— has provided a unique opportunity for EC researchers to meet and discuss application aspects of EC and has been an important link between EC research and its application in a variety of domains. During these 12 years, new events have arisen, some have disappeared,whileothershavematuredtobecomeconferencesoftheirown,such as EuroGP in 2000, EvoCOP in 2004, and EvoBIO in 2007. And from this year, EvoApplications has become a conference as well.
  table of contents: EvoCOMPLEX Contributions -- Coevolutionary Dynamics of Interacting Species -- Evolving Individual Behavior in a Multi-agent Traffic Simulator -- On Modeling and Evolutionary Optimization of Nonlinearly Coupled Pedestrian Interactions -- Revising the Trade-off between the Number of Agents and Agent Intelligence -- Sexual Recombination in Self-Organizing Interaction Networks -- Symbiogenesis as a Mechanism for Building Complex Adaptive Systems: A Review -- EvoGAMES Contributions -- Co-evolution of Optimal Agents for the Alternating Offers Bargaining Game -- Fuzzy Nash-Pareto Equilibrium: Concepts and Evolutionary Detection -- An Evolutionary Approach for Solving the Rubik’s Cube Incorporating Exact Methods -- Evolution of Artificial Terrains for Video Games Based on Accessibility -- Evolving Behaviour Trees for the Commercial Game DEFCON -- Evolving 3D Buildings for the Prototype Video Game Subversion -- Finding Better Solutions to the Mastermind Puzzle Using Evolutionary Algorithms -- Towards a Generic Framework for Automated Video Game Level Creation -- Search-Based Procedural Content Generation -- Evolution of Grim Trigger in Prisoner Dilemma Game with Partial Imitation -- Evolving a Ms. PacMan Controller Using Grammatical Evolution -- Evolving Bot AI in UnrealTM -- Evolutionary Algorithm for Generation of Entertaining Shinro Logic Puzzles -- Social Learning Algorithms Reaching Nash Equilibrium in Symmetric Cournot Games -- Multiple Overlapping Tiles for Contextual Monte Carlo Tree Search -- EvoIASP Contributions -- A CNN Based Algorithm for the Automated Segmentation of Multiple Sclerosis Lesions -- A Hybrid Evolutionary Algorithm for Bayesian Networks Learning: An Application to Classifier Combination -- Towards Automated Learning of Object Detectors -- Markerless Multi-view Articulated Pose Estimation Using Adaptive Hierarchical Particle Swarm Optimisation -- Hand Posture Recognition Using Real-Time Artificial Evolution -- Comparing Cellular and Panmictic Geneti…
  note: edited by Cecilia Di Chio, Stefano Cagnoni, Carlos Cotta, Marc Ebner, Anikó Ekárt, Anna I. Esparcia-Alcazar, Chi-Keong Goh, Juan J. Merelo, Ferrante Neri, Mike Preuß, Julian Togelius, Georgios N. Yannakakis.
  subject:
    topic: Computer science
  subject:
    topic: Computers
  subject:
    topic: Algorithms
  subject:
    topic: Artificial intelligence
  subject:
    topic: Image processing
  subject:
    topic: Pattern recognition
  subject:
    topic: Computer Science
  subject:
    topic: Artificial Intelligence (incl. Robotics)
  subject:
    topic: Computation by Abstract Devices
  subject:
    topic: Pattern Recognition
  subject:
    topic: Algorithm Analysis and Problem Complexity
  subject:
    topic: Image Processing and Computer Vision
  subject:
    topic: Information Systems Applications (incl. Internet)
  classification: Q334-342
  classification: TJ210.2-211.495
  classification: 006.3
  related item:
    title info:
      title: Springer eBooks
  related item:
    title info:
      title: Lecture Notes in Computer Science, 6024
  identifier: 9783642122392
  identifier: http://dx.doi.org/10.1007/978-3-642-12239-2
  record info:
    record creation date: 100403
    record change date: 20151204154644.0
    record identifier: 978-3-642-12239-2