http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
Knowledge Management, Information Systems, E-Learning, and Sustainability Research
Third World Summit on the Knowledge Society, WSKS 2010, Corfu, Greece, September 22-24, 2010. Proceedings, Part I
XXVIII, 607 p. 149 illus. online resource.
It is a great pleasure to share with you the Springer CCIS 111 proceedings of the Third World Summit on the Knowledge Society––WSKS 2010––that was organized by the International Scientific Council for the Knowledge Society, and supported by the Open Research Society, NGO, (http://www.open-knowledge-society.org) and the Int- national Journal of the Knowledge Society Research, (http://www.igi-global.com/ijksr), and took place in Aquis Corfu Holiday Palace Hotel, on Corfu island, Greece, September 22–24, 2010. The Third World Summit on the Knowledge Society (WSKS 2010) was an inter- tional scientific event devoted to promoting the dialogue on the main aspects of the knowledge society towards a better world for all. The multidimensional economic and social crisis of the last couple years brings to the fore the need to discuss in depth new policies and strategies for a human-centric developmental process in the global c- text. This annual summit brings together key stakeholders of knowledge society dev- opment worldwide, from academia, industry, government, policy makers, and active citizens to look at the impact and prospects of it information technology, and the knowledge-based era it is creating, on key facets of living, working, learning, innovating, and collaborating in today’s hyper-complex world.
Generic Competences for the IT Knowledge Workers: A Study from the Field -- Ontology-Based Modelling of Ocean Satellite Images -- Use of the Question and Test Specification to Define Adaptive Test -- A Survey on Ontology Metrics -- The Impact of Team Project on Students’ Learning: An Analysis of a Global IT Management Course -- LONS: Learning Object Negotiation System -- Knowledge Services for Knowledge Workers -- Towards an Ontology for the Description of Learning Resources on Disaster Risk Reduction -- Designing an Instrument to Measure the QoS of a Spanish Virtual Store -- The Applications of Mindfulness with Students of Secondary School: Results on the Academic Performance, Self-concept and Anxiety -- An Infrastructure Approach for the Evaluation of E-Learning -- Metadata and Ontologies in Learning Resources Design -- Open Integrated Personal Learning Environment: Towards a New Conception of the ICT-Based Learning Processes -- An Assessment of Node Classification Accuracy in Social Networks Using Label-Dependent Feature Extraction -- Improving Web Search and Navigation Using Summarization Process -- PRIOR-WK&E: Social Software for Policy Making in the Knowledge Society -- Learning Assessment Using Wikis: Integrated or LMS Independent? -- How to Analyze Company Using Social Network? -- Teacher, What Do You Mean by “Creativity”? An Italian Survey on the Use of ICT to Foster Student Creativity -- Turisbook: Social Network of Tourism with Geographical Information -- Sustaining Tunisian SMEs’ Competitiveness in the Knowledge Society -- An Approach to Metadata Generation for Learning Objects -- Web-Based Learning Information System for Web 3.0 -- Immersive Environments – A Connectivist Approach -- ICT-Supported Education; Learning Styles for Individual Knowledge Building -- Effective Design and Evaluation of Serious Games: The Case of the e-VITA Project -- A Method for Group Extraction in Complex Social Networks -- Usability Evaluation of Web-Based Collaboration Support Systems: The Case of CoPe_it! -- User Interface Composition with COTS-UI and Trading Approaches: Application for Web-Based Environmental Information Systems -- A Module for Adaptive Course Configuration and Assessment in Moodle -- User Acceptance of a Software Tool for Decision Making in IT Outsourcing: A Qualitative Study in Large Companies from Sweden -- Cubic Satellites, Vanguard Technology Integration, an Educational Opportunity of Modernization in Mexico -- Using Learning Objects in Games -- E-MEMORAe2.0: A Web Platform Dedicated to Organizational Learning Needs -- Approaches to Learning and Kolb’s Learning Styles of Undergraduates with Better Grades -- Semantically Enriched Tools for the Knowledge Society: Case of Project Management and Presentation -- Application of Scientific Approaches for Evaluation of Quality of Learning Objects in eQNet Project -- Empowering the Design and the Sharing of Learning Plans by Means of Net Technologies: The IAMEL System -- Survey on Intelligent Assistance for Workplace Learning in Software Engineering -- V-NIP Ceaser: Video Stabilization System -- Using Wikis to Learn Computer Programming -- The Enterprise 2.0 Concept: Challenges on Data and Information Security -- Development of a Sensor Network System for Industrial Technology Education -- A Study of Successful and Unsuccessful Online Learning Environment Experiences -- Assistance System for Disabled People: A Robot Controlled by Blinking and Wireless Link -- Security System Technologies Applied to Ambient Assisted Living -- E-Commerce Sites: Use Intention by Brazilian Users -- Instructional Leadership and Schools Effectiveness -- Conversation Threads Hidden within Email Server Logs -- Mobile System to Guide Blind People in a Well-Known Environment -- Indexing Moving Objects: A Real Time Approach -- The Study in Group: A Case -- A Criticism on the Bologna’s Learning Strategies -- Application of Scientific Approaches for Evaluation of Quality of Learning Objects in eQNet Project -- Exploring Learning through Audience Interaction in Virtual Reality Dome Theaters -- Students’ Everyday Use of Web 2.0 Collaboration Tools and Use within Moodle -- Enhancing Collaborative Learning through Group Intelligence Software -- A Queuing Theory and Systems Modeling Course Based on Unified Modeling Language (UML) -- ‘The Lived Experience of Climate Change´: An Interdisciplinary and Competence-Based Masters Track Using Open Educational Resources and Virtual Mobility -- Student Performance in Online Project Management Courses: A Data Mining Approach -- Effects of Digital Footprint on Career Management: Evidence from Social Media in Business Education -- Design of a Learning Environment for Management Education -- An Approach to Curriculum Design for Computer Science -- 3D Visualization in Elementary Education Astronomy: Teaching Urban Second Graders about the Sun, Earth, and Moon -- Applying CIPP Model for Learning-Object Management -- An Interactive Learning Environment for Teaching the Imperative and Object-Oriented Programming Techniques in Various Learning Contexts -- An Empirical Study of IT Use in Pakistani Civil Society Organizations -- Towards Understanding IT Needs of Social Activists: The Case of the World Social Forum 2006 Organizing Process -- Assessing the Liquidity of Firms: Robust Neural Network Regression as an Alternative to the Current Ratio -- An Innovation Teaching Experience Following Guidelines of European Space of Higher Education in the Interactive Learning -- An Ontology-Based Framework for Web Service Integration and Delivery to Mobility Impaired Users -- Knowledge Management through the Equilibrium Pattern Model for Learning -- Accelerated Modular Multiplication Algorithm of Large Word Length Numbers with a Fixed Module -- Check Sum Optimization for Transmission and Storage of Digital Information -- A Web-Based Learning Information System Resource and Knowledge Management.
edited by Miltiadis D. Lytras, Patricia Ordonez De Pablos, Adrian Ziderman, Alan Roulstone, Hermann Maurer, Jonathan B. Imber.
Information Systems Applications (incl. Internet)
User Interfaces and Human Computer Interaction
Communications in Computer and Information Science, 111