rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Material Appearance Modeling: A Data-Coherent Approach
  name:
    name part: Dong, Yue.
    role:
      role term: creator
    role:
      role term: author.
  name:
    name part: Lin, Stephen.
    role:
      role term: author.
  name:
    name part: Guo, Baining.
    role:
      role term: author.
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  origin info:
    place:
      place term: gw
    date issued: 2013
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: electronic
    form: electronic resource
    reformatting quality: access
    form: remote
    extent: X, 178 p. 96 illus., 92 illus. in color. online resource.
  abstract: One of the most prominent goals of computer graphics is to synthesize imagery indistinguishable in appearance from the real world. This however has been a challenge to achieve due to the complex factors that determine the appearance of objects, as well as the broad range of appearances that a given object can exhibit. This book presents a general framework to address this problem based on the inherent coherency in the reflectance data of materials. This coherence-based approach can be comprehensively applied to all the major elements of image-based appearance modeling, from data acquisition and user-assisted modeling to efficient rendering and model editing. The techniques and underlying ideas in this book can benefit practitioners, researchers and students who wish to enhance the realism of their computer graphics imagery.
  table of contents: Introduction -- Surface Reflectance Overview -- Efficient SVBRDF acquisition with manifold bootstrapping -- Interactive SVBRDF Modeling from a Single Image -- Overview of Subsurface Light Transport -- Modeling subsurface light transport with the kernel Nystrom method -- Modeling and rendering subsurface scattering using diffusion equations -- Modeling textured translucent materials with lazy solid texture synthesis -- Overview of Material Fabrication -- Fabricating spatially-varying subsurface scattering -- Conclusion.
  note: by Yue Dong, Stephen Lin, Baining Guo.
  subject:
    topic: Computer science
  subject:
    topic: Computer graphics
  subject:
    topic: Image processing
  subject:
    topic: Computer Science
  subject:
    topic: Computer Graphics
  subject:
    topic: Computer Imaging, Vision, Pattern Recognition and Graphics
  subject:
    topic: Image Processing and Computer Vision
  classification: T385
  classification: 006.6
  related item:
    title info:
      title: Springer eBooks
  identifier: 9783642357770
  identifier: http://dx.doi.org/10.1007/978-3-642-35777-0
  record info:
    record creation date: 130504
    record change date: 20151125193218.0
    record identifier: 978-3-642-35777-0