http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
Distributed Algorithms for Message-Passing Systems
Distributed computing is at the heart of many applications. It arises as soon as one has to solve a problem in terms of entities -- such as processes, peers, processors, nodes, or agents -- that individually have only a partial knowledge of the many input parameters associated with the problem. In particular each entity cooperating towards the common goal cannot have an instantaneous knowledge of the current state of the other entities. Whereas parallel computing is mainly concerned with 'efficiency', and real-time computing is mainly concerned with 'on-time computing', distributed computing is mainly concerned with 'mastering uncertainty' created by issues such as the multiplicity of control flows, asynchronous communication, unstable behaviors, mobility, and dynamicity. While some distributed algorithms consist of a few lines only, their behavior can be difficult to understand and their properties hard to state and prove. The aim of this book is to present in a comprehensive way the basic notions, concepts, and algorithms of distributed computing when the distributed entities cooperate by sending and receiving messages on top of an asynchronous network. The book is composed of seventeen chapters structured into six parts: distributed graph algorithms, in particular what makes them different from sequential or parallel algorithms; logical time and global states, the core of the book; mutual exclusion and resource allocation; high-level communication abstractions; distributed detection of properties; and distributed shared memory. The author establishes clear objectives per chapter and the content is supported throughout with illustrative examples, summaries, exercises, and annotated bibliographies. This book constitutes an introduction to distributed computing and is suitable for advanced undergraduate students or graduate students in computer science and computer engineering, graduate students in mathematics interested in distributed computing, and practitioners and engineers involved in the design and implementation of distributed applications. The reader should have a basic knowledge of algorithms and operating systems.
Part I Distributed Graph Algorithms -- Chap. 1 Base Definitions and Network Traversal Algorithms -- Chap. 2 Distributed Graph Algorithms -- Chap. 3 An Algorithmic Framework to Compute Global Functions on a Process Graph -- Chap. 4 Leader Election Algorithms -- Chap. 5 Mobile Objects Navigating a Network -- Part II Logical Time and Global States in Distributed Systems -- Chap. 6 Nature of Distributed Computations and the Concept of a Global State -- Chap. 7 Logical Time in Asynchronous Distributed Systems -- Chap. 8 Asynchronous Distributed Checkpointing -- Chap. 9 Simulating Synchrony on Top of Asynchronous Systems -- Part III Mutual Exclusion and Resource Allocation -- Chap. 10 Permission-Based Mutual Exclusion Algorithms -- Chap. 11 Distributed Resource Allocation -- Part IV High-Level Communication Abstractions -- Chap. 12 Order Constraints on Message Delivery -- Chap. 13 Rendezvous and Synchronous Communication -- Part V Detection of Properties on Distributed Executions -- Chap. 14 Distributed Termination Detection -- Chap. 15 Distributed Deadlock Detection -- Part VI Distributed Shared Memory -- Chap. 16 Atomic Consistency (Linearizability) -- Chap. 17 Sequential Consistency -- Afterword -- Bibliography -- Index.