rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Playful User Interfaces
    sub title: Interfaces that Invite Social and Physical Interaction
  name:
    name part: Nijholt, Anton.
    role:
      role term: editor.
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  origin info:
    place:
      place term: si
    date issued: 2014
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: electronic
    form: electronic resource
    reformatting quality: access
    form: remote
    extent: X, 352 p. 129 illus., 122 illus. in color. online resource.
  abstract: The book is about user interfaces to applications that have been designed for social and physical interaction. The interfaces are ‘playful’, that is, users feel challenged to engage in social and physical interaction because that will be fun. The topics that will be present in this book are interactive playgrounds, urban games using mobiles, sensor-equipped environments for playing, child-computer interaction, tangible game interfaces, interactive tabletop technology and applications, full-body interaction, exertion games, persuasion, engagement, evaluation, and user experience. Readers of the book will not only get a survey of state-of-the-art research in these areas, but the chapters in this book will also provide a vision of the future where playful interfaces will be ubiquitous, that is, present and integrated in home, office, recreational, sports and urban environments, emphasizing that in the future in these environments game elements will be integrated and welcomed.
  table of contents: Introduction -- Public Interfaces Requiring Full-Body Interaction -- Multiplayer Mobile Games -- Smart Ball Applications -- New Exertion Games -- Tabletop Interfaces for Children with Autism -- Tabletop Interfaces for Children’s Museum Visits -- Tangible Game Interfaces -- Child-Computer Interaction -- Interactive Playgrounds for Children -- Engagement in Playful Collective Interaction -- Head Up Games.
  note: edited by Anton Nijholt.
  subject:
    topic: Engineering
  subject:
    topic: User interfaces (Computer systems)
  subject:
    topic: Computer science
    topic: Mathematics
  subject:
    topic: Computer mathematics
  subject:
    topic: Computational intelligence
  subject:
    topic: Engineering
  subject:
    topic: Computational Intelligence
  subject:
    topic: User Interfaces and Human Computer Interaction
  subject:
    topic: Mathematical Applications in Computer Science
  classification: Q342
  classification: 006.3
  related item:
    title info:
      title: Springer eBooks
  related item:
    title info:
      title: Gaming Media and Social Effects
  identifier: 9789814560962
  identifier: http://dx.doi.org/10.1007/978-981-4560-96-2
  record info:
    record creation date: 140217
    record change date: 20151030111128.0
    record identifier: 978-981-4560-96-2