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    <title>Results for "Game development"</title>
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      <title>BlitzMax for Absolute Beginners Games Programming for the Absolute Beginner /</title>
      <pubDate>Fri, 01 Jan 2016 05:10:36 +0200</pubDate>
      <link>https://find.library.upatras.gr/Record/978-1-4842-2523-3</link>
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      <author>Kelly, Sloan</author>
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      <dc:date>2016</dc:date>
      <dc:creator>Kelly, Sloan</dc:creator>
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      <title>Rapid Game Development Using Cocos2d-JS An end-to-end guide to 2D game development using JavaScript /</title>
      <pubDate>Fri, 01 Jan 2016 05:10:36 +0200</pubDate>
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      <author>Kumar, Hemanth</author>
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      <dc:date>2016</dc:date>
      <dc:creator>Kumar, Hemanth</dc:creator>
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      <title>Practical GameMaker: Studio Language Projects /</title>
      <pubDate>Fri, 01 Jan 2016 05:10:36 +0200</pubDate>
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      <author>Tyers, Ben</author>
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      <title>Python, PyGame and Raspberry Pi Game Development</title>
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      <author>Kelly, Sloan</author>
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      <dc:date>2016</dc:date>
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      <title>Beginning Platino Game Engine</title>
      <pubDate>Fri, 01 Jan 2016 05:10:36 +0200</pubDate>
      <link>https://find.library.upatras.gr/Record/978-1-4842-2484-7</link>
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      <author>Nandy, Abhishek</author>
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      <title>Procedural Content Generation in Games</title>
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      <author>Shaker, Noor</author>
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      <title>Beginning Android Games</title>
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      <author>Zechner, Mario</author>
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      <dc:date>2016</dc:date>
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      <title>Making Games With JavaScript /</title>
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      <author>Pitt, Christopher</author>
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      <title>Learn Unity for Windows 10 Game Development</title>
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      <title>IT Through Experiential Learning Learn, Deploy and Adopt IT through Gamification /</title>
      <pubDate>Fri, 01 Jan 2016 05:10:36 +0200</pubDate>
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      <author>Shiralkar, Shreekant W.</author>
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      <title>Σχεδιασμός και ανάπτυξη παιχνιδιού σε unity με τη χρήση machine learning agents</title>
      <pubDate>Wed, 01 Jan 2020 05:10:36 +0200</pubDate>
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      <author>Ντούρμας, Χρήστος</author>
      <dc:date>2020</dc:date>
      <dc:creator>Ντούρμας, Χρήστος</dc:creator>
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      <title>Ανάπτυξη παιχνιδιού με τη χρήση της μηχανής Godot</title>
      <pubDate>Sun, 01 Jan 2023 05:10:36 +0200</pubDate>
      <link>https://find.library.upatras.gr/Record/nemertes-10889-24623</link>
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      <author>Σταμάτης, Γεώργιος Μάριος</author>
      <dc:date>2023</dc:date>
      <dc:creator>Σταμάτης, Γεώργιος Μάριος</dc:creator>
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      <title>Ανάπτυξη παιχνιδιού με χρήση της μηχανής Unity</title>
      <pubDate>Fri, 01 Jan 2021 05:10:36 +0200</pubDate>
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      <author>Ίντζιεβ, Θεοδώρ</author>
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      <title>Location-Based Gaming Play in Public Space /</title>
      <pubDate>Tue, 01 Jan 2019 05:10:36 +0200</pubDate>
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      <author>Leorke, Dale</author>
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      <dc:date>2019</dc:date>
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      <title>Learn RPGs in GameMaker: Studio Build and Design Role Playing Games /</title>
      <pubDate>Sun, 01 Jan 2017 05:10:36 +0200</pubDate>
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      <author>Tyers, Ben</author>
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      <dc:date>2017</dc:date>
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      <title>Understanding Game Application Development With Xamarin.Forms and ASP.NET /</title>
      <pubDate>Tue, 01 Jan 2019 05:10:36 +0200</pubDate>
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      <author>S. Durano, Vincent Maverick</author>
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      <dc:date>2019</dc:date>
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      <title>Game Development with Ren'Py Introduction to Visual Novel Games Using Ren'Py, TyranoBuilder, and Twine /</title>
      <pubDate>Tue, 01 Jan 2019 05:10:36 +0200</pubDate>
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      <author>Ciesla, Robert</author>
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      <dc:date>2019</dc:date>
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      <title>Neural Networks in Unity C# Programming for Windows 10 /</title>
      <pubDate>Mon, 01 Jan 2018 05:10:36 +0200</pubDate>
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      <author>Nandy, Abhishek</author>
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      <dc:date>2018</dc:date>
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      <title>Practical Video Game Bots Automating Game Processes using C++, Python, and AutoIt /</title>
      <pubDate>Mon, 01 Jan 2018 05:10:36 +0200</pubDate>
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      <author>Shpigor, Ilya</author>
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      <title>Let's Build a Multiplayer Phaser Game With TypeScript, Socket.IO, and Phaser /</title>
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      <author>Lodriguez, Oscar</author>
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      <title>Practical Shader Development Vertex and Fragment Shaders for Game Developers /</title>
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      <author>Halladay, Kyle</author>
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      <title>Character Rigging and Advanced Animation Bring Your Character to Life Using Autodesk 3ds Max /</title>
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      <author>Raju, Purushothaman</author>
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      <title>Beginning Game Development with Amazon Lumberyard Create 3D Games Using Amazon Lumberyard and Lua /</title>
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      <author>Herman, Jaken Chandler</author>
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      <title>Building a 2D Game Physics Engine Using HTML5 and JavaScript /</title>
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      <author>Tanaya, Michael</author>
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      <title>Cross Over to HTML5 Game Development Use Your Programming Experience to Create Mobile Games /</title>
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      <author>Chishti, Zarrar</author>
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      <title>Introduction to DevOps with Chocolate, LEGO and Scrum Game</title>
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      <author>Pylayeva, Dana</author>
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      <title>The Advanced Game Developer's Toolkit Create Amazing Web-based Games with JavaScript and HTML5 /</title>
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      <author>van der Spuy, Rex</author>
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      <author>Doppioslash, Claudia</author>
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      <title>Designing Immersive Video Games Using 3DUI Technologies Improving the Gamer's User Experience /</title>
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      <author>Kulshreshth, Arun K.</author>
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      <title>Developing Turn-Based Multiplayer Games with GameMaker Studio 2 and NodeJS /</title>
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      <author>Rajiv, Yadu</author>
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