Java Enterprise design patterns /

A how-to guide for Java programmers who want to use design patterns when developing real-world enterprise applications. This practical book explores the subject of design patterns, or patterns that occur in the design phase of a project's life cycle. With an emphasis on Java for the enterprise,...

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Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Grand, Mark
Μορφή: Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: New York : Wiley, 2001.
Σειρά:Patterns in Java ; v. 3.
Θέματα:
Διαθέσιμο Online:http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=71404
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505 0 |a Cover -- Java' Enterprise Design Patterns Patterns in Java', Volume 3 -- CONTENTS -- Acknowledgments -- About the Author -- Chapter 1 Introduction to Software Patterns -- Description of Patterns -- Pattern Name -- Synopsis -- Context -- Forces -- Solution -- Consequences -- Implementation -- Known Uses -- Code Example -- Related Patterns -- A Very Brief History of Patterns -- Organization of This Book -- Chapter 2 Overview of UML -- Class Diagram -- Collaboration Diagram -- Statechart Diagram -- Deployment Diagram -- Chapter 3 The Software Life Cycle -- Chapter 4 Transaction Patterns -- Acid Transaction -- Composite Transaction -- Two Phase Commit -- Audit Trail -- Chapter 5 Distributed Architecture Patterns -- Shared Object -- Object Request Broker -- Object Replication -- Redundant Independent Objects -- Prompt Repair -- Mobile Agent -- Demilitarized Zone -- Process Pairs -- Chapter 6 Distributed Computing Patterns -- Object Identifier -- Registry -- Protection Proxy -- Publish-Subscribe -- Retransmission -- Mailbox -- Heavyweight/Lightweight -- Heartbeat -- Connection Multiplexing -- Chapter 7 Concurrency Patterns -- Session Object -- Lock File -- Static Locking Order -- Optimistic Concurrency -- Thread Pool -- Ephemeral Cache Item -- Transaction State Stack -- Chapter 8 Temporal Patterns -- Time Server -- Versioned Object -- Temporal Property -- Chapter 9 Database Patterns -- Persistence Layer -- CRUD -- Stale Object -- Type Conversion -- IsDirty -- Lazy Retrieval -- Appendix A Persistence Framework -- Bibliography. 
520 |a A how-to guide for Java programmers who want to use design patterns when developing real-world enterprise applications. This practical book explores the subject of design patterns, or patterns that occur in the design phase of a project's life cycle. With an emphasis on Java for the enterprise, Mark Grand guides Java programmers on how to apply traditional and new patterns when designing a large enterprise application. 
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