Architectural presentation /

Students of architecture are confronted at the beginning of their studies with a wealth of different ways in which to visually present their designs. Expressing ideas in the form of drawings and models is usually required in the early stages of studying: "learning by doing" is the only way...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Άλλοι συγγραφείς: Bielefeld, Bert (επιμελητής.)
Μορφή: Βιβλίο
Γλώσσα:English
Έκδοση: Basel : Birkhäuser, 2014
Σειρά:Basics (Birkhauser)
Θέματα:
Πίνακας περιεχομένων:
  • Freehand Drawing
  • Basic Principles Of Freehand Drawing
  • Distinctions and terms
  • Design medium
  • Instrument of communication
  • Perception
  • Tools And Techniques
  • Drawing substrates
  • Lines and the instruments for drawing them
  • Surfaces and the instruments for drawing them
  • Special instruments used in architectural design
  • Freehand Drawing In Architectural Design
  • Drawing types
  • Indicators of scale
  • Continuing the design
  • Architectural Drawing On Site
  • Drawing types
  • Perspective drawing
  • Aids
  • Further Development
  • As-built drawing
  • Digitalisation and image editing
  • In Conclusion
  • Technical Drawing
  • Projection Types
  • Top view (or roof plan)
  • Plan view
  • Elevation
  • Section
  • Three-dimensional views
  • Principles Of Representation
  • Aids
  • Paper formats and paper types
  • Scale
  • Lines
  • Hatching
  • Labelling
  • Dimensioning
  • Planning Stages
  • Determining basics
  • Preliminary design drawing
  • Presentation plans
  • Design planning
  • Planning permission
  • Working plans
  • Specialist planning
  • Plan Presentation
  • Plan composition
  • Plan header
  • Plan distribution
  • CAD
  • CAD: Meaning And Fields Of Application
  • The Virtual Drawing Board
  • User interface
  • Coordinate systems
  • Transparent planes - the layering principle
  • Drawing Functions
  • Drawing elements
  • Design tools
  • Modifications
  • The Third Dimension
  • Three-dimensional design
  • Construction methods
  • Modelling
  • Architectural elements
  • Visualization
  • Surfaces
  • Light and shade
  • Perspective and virtual camera
  • Rendering parameters
  • Data Flow
  • Program libraries
  • CAD interfaces
  • TAI
  • Printing and plotting
  • System Requirements
  • Hardware
  • Software
  • Designing In Dialogue With The Computer
  • Modelbuilding
  • The Architectural Model As A Means Of Representation
  • Types Of Models
  • Conceptual models (without a concrete scale)
  • Urban design and landscape models, site and topography
  • Architectural/building models
  • Interior models
  • Detailed models
  • Design And Concept Development
  • Color and materials
  • Composition and proportion
  • Abstraction and level of detail
  • Equipment, Tools And Techniques
  • Cutting
  • Gluing
  • Modelling, shaping and casting
  • Machines in the modelling workshop
  • Hot wire cutters
  • Computer milling
  • 3D plotter
  • Materials
  • Paper, paperboard and cardboard
  • Wood and wood-based materials
  • Metals
  • Plastics
  • Paints and varnishes
  • Plaster, clay and modelling clays
  • Accessories: trees, figures and cars
  • From Drawing To Model
  • Steps And Approaches
  • A few preliminary thoughts
  • The mounting board
  • Making individual building elements
  • Assembling the elements
  • Final tasks and accessories
  • Presentation
  • In Conclusion
  • Architectural Photography
  • Introduction
  • Fundamentals Of Photography
  • Optics
  • Principles of representation
  • Recording the image
  • The Camera
  • Image quality
  • Objectives
  • Control elements
  • Camera types
  • Accessories
  • Image Analysis
  • Image factor: content
  • Image factor: reproduction
  • Image factor: graphics
  • The Photograph
  • The series
  • Divergent lines
  • Order
  • Weather
  • Interior shots
  • Artificial light
  • Construction sites
  • Photographing models
  • Processing The Image
  • Scanning
  • Importing images
  • Selecting images
  • Image Editing
  • Resolution
  • Colors
  • Storage formats
  • Parameters
  • Correcting image errors
  • Retouching
  • Special techniques
  • The image as end product
  • The Architect And Communications Media
  • In Conclusion.