Architectural presentation /
Students of architecture are confronted at the beginning of their studies with a wealth of different ways in which to visually present their designs. Expressing ideas in the form of drawings and models is usually required in the early stages of studying: "learning by doing" is the only way...
Άλλοι συγγραφείς: | |
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Μορφή: | Βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Basel :
Birkhäuser,
2014
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Σειρά: | Basics (Birkhauser)
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Θέματα: |
Πίνακας περιεχομένων:
- Freehand Drawing
- Basic Principles Of Freehand Drawing
- Distinctions and terms
- Design medium
- Instrument of communication
- Perception
- Tools And Techniques
- Drawing substrates
- Lines and the instruments for drawing them
- Surfaces and the instruments for drawing them
- Special instruments used in architectural design
- Freehand Drawing In Architectural Design
- Drawing types
- Indicators of scale
- Continuing the design
- Architectural Drawing On Site
- Drawing types
- Perspective drawing
- Aids
- Further Development
- As-built drawing
- Digitalisation and image editing
- In Conclusion
- Technical Drawing
- Projection Types
- Top view (or roof plan)
- Plan view
- Elevation
- Section
- Three-dimensional views
- Principles Of Representation
- Aids
- Paper formats and paper types
- Scale
- Lines
- Hatching
- Labelling
- Dimensioning
- Planning Stages
- Determining basics
- Preliminary design drawing
- Presentation plans
- Design planning
- Planning permission
- Working plans
- Specialist planning
- Plan Presentation
- Plan composition
- Plan header
- Plan distribution
- CAD
- CAD: Meaning And Fields Of Application
- The Virtual Drawing Board
- User interface
- Coordinate systems
- Transparent planes - the layering principle
- Drawing Functions
- Drawing elements
- Design tools
- Modifications
- The Third Dimension
- Three-dimensional design
- Construction methods
- Modelling
- Architectural elements
- Visualization
- Surfaces
- Light and shade
- Perspective and virtual camera
- Rendering parameters
- Data Flow
- Program libraries
- CAD interfaces
- TAI
- Printing and plotting
- System Requirements
- Hardware
- Software
- Designing In Dialogue With The Computer
- Modelbuilding
- The Architectural Model As A Means Of Representation
- Types Of Models
- Conceptual models (without a concrete scale)
- Urban design and landscape models, site and topography
- Architectural/building models
- Interior models
- Detailed models
- Design And Concept Development
- Color and materials
- Composition and proportion
- Abstraction and level of detail
- Equipment, Tools And Techniques
- Cutting
- Gluing
- Modelling, shaping and casting
- Machines in the modelling workshop
- Hot wire cutters
- Computer milling
- 3D plotter
- Materials
- Paper, paperboard and cardboard
- Wood and wood-based materials
- Metals
- Plastics
- Paints and varnishes
- Plaster, clay and modelling clays
- Accessories: trees, figures and cars
- From Drawing To Model
- Steps And Approaches
- A few preliminary thoughts
- The mounting board
- Making individual building elements
- Assembling the elements
- Final tasks and accessories
- Presentation
- In Conclusion
- Architectural Photography
- Introduction
- Fundamentals Of Photography
- Optics
- Principles of representation
- Recording the image
- The Camera
- Image quality
- Objectives
- Control elements
- Camera types
- Accessories
- Image Analysis
- Image factor: content
- Image factor: reproduction
- Image factor: graphics
- The Photograph
- The series
- Divergent lines
- Order
- Weather
- Interior shots
- Artificial light
- Construction sites
- Photographing models
- Processing The Image
- Scanning
- Importing images
- Selecting images
- Image Editing
- Resolution
- Colors
- Storage formats
- Parameters
- Correcting image errors
- Retouching
- Special techniques
- The image as end product
- The Architect And Communications Media
- In Conclusion.