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LEADER |
01308nom a2200361 u 4500 |
001 |
10071311 |
003 |
upatras |
005 |
20210303114905.0 |
008 |
090513s2005 eng |
020 |
|
|
|a 9784431294276
|
040 |
|
|
|a GR-PaULI
|c GR-PaULI
|
041 |
0 |
|
|a eng
|
100 |
1 |
|
|a Arai, Kiyoshi
|9 67358
|
245 |
1 |
0 |
|a Agent-Based Modeling Meets Gaming Simulation
|h [electronic resource]
|c edited by Kiyoshi Arai, Hiroshi Deguchi, Hiroyuki Matsui
|
260 |
|
|
|a Tokyo
|b Springer-Verlag Tokyo
|c 2005
|
300 |
|
|
|b v.: digital
|
490 |
0 |
|
|a Springer Series on Agent Based Social Systems
|v 2
|
650 |
|
4 |
|a Computer simulation
|9 18024
|
650 |
|
4 |
|a Sociology
|9 9986
|
650 |
|
4 |
|a Business planning
|9 19394
|
650 |
|
4 |
|a Social Sciences, general
|9 64128
|
650 |
|
4 |
|a Simulation and Modeling
|9 64718
|
650 |
|
4 |
|a Sociology
|9 9986
|
650 |
|
4 |
|a Προσωπικότητα
|x Ψυχολογία
|9 37655
|
650 |
|
4 |
|a Organization/Planning
|9 64272
|
700 |
1 |
|
|a Deguchi, Hiroshi
|9 67359
|
700 |
1 |
|
|a Matsui, Hiroyuki
|9 68481
|
760 |
1 |
|
|a Springer Series on Agent Based Social Systems
|g 2
|
852 |
|
|
|a GR-PaULI
|b ΠΑΤΡΑ
|b ΒΚΠ
|
856 |
4 |
0 |
|u http://dx.doi.org/10.1007/4-431-29427-9
|
942 |
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|2 ddc
|
952 |
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|0 0
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|4 0
|7 0
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|a LISP
|b LISP
|d 2016-04-24
|l 0
|r 2016-04-24 00:00:00
|w 2016-04-24
|y ERS
|
999 |
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|c 47556
|d 47556
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