Rideout, P. (2010). iPhone 3D programming: Developing graphical applications with OpenGL ES. O'Reilly.
Chicago Style (17th ed.) CitationRideout, Philip. IPhone 3D Programming: Developing Graphical Applications with OpenGL ES. Beijing ; Sebastopol, CA: O'Reilly, 2010.
MLA (8th ed.) CitationRideout, Philip. IPhone 3D Programming: Developing Graphical Applications with OpenGL ES. O'Reilly, 2010.
Warning: These citations may not always be 100% accurate.