Real-Time Vision for Human-Computer Interaction

As computers become prevalent in all aspects of daily life, the need for natural and effective Human-Computer Interaction (HCI) becomes increasingly important. Computer vision and pattern recognition continue to play a dominant role in the HCI realm. However, computer vision methods often fail to be...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Kisačanin, Branislav (Editor), Pavlović, Vladimir (Editor), Huang, Thomas S. (Editor)
Format: Electronic eBook
Language:English
Published: Boston, MA : Springer US, 2005.
Subjects:
Online Access:Full Text via HEAL-Link
Table of Contents:
  • RTV4HCI: A Historical Overview
  • Real-Time Algorithms: From Signal Processing to Computer Vision
  • Advances in RTV4HCI
  • Recognition of Isolated Fingerspelling Gestures Using Depth Edges
  • Appearance-Based Real-Time Understanding of Gestures Using Projected Euler Angles
  • Flocks of Features for Tracking Articulated Objects
  • Static Hand Posture Recognition Based on Okapi-Chamfer Matching
  • Visual Modeling of Dynamic Gestures Using 3D Appearance and Motion Features
  • Head and Facial Animation Tracking Using Appearance-Adaptive Models and Particle Filters
  • A Real-Time Vision Interface Based on Gaze Detection — EyeKeys
  • Map Building from Human-Computer Interactions
  • Real-Time Inference of Complex Mental States from Facial Expressions and Head Gestures
  • Epipolar Constrained User Pushbutton Selection in Projected Interfaces
  • Looking Ahead
  • Vision-Based HCI Applications
  • The Office of the Past
  • MPEG-4 Face and Body Animation Coding Applied to HCI
  • Multimodal Human-Computer Interaction
  • Smart Camera Systems Technology Roadmap.