Handbook of Multimedia for Digital Entertainment and Arts

The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of entertainment and art. The success of this new field has influenced the development of the digital entertainment industry and related products/services, w...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Furht, Borko (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Boston, MA : Springer US, 2009.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • DIGITAL ENTERTAINMENT TECHNOLOGIES
  • Personalized Movie Recommendation
  • Cross-category Recommendation for Multimedia Content
  • Semantic-Based Framework for Integration and Personalization of Television Related Media
  • Personalization on a Peer-to-Peer Television System
  • A Target Advertisement System Based on TV Viewer’s Profile Reasoning
  • Digital Video Quality Assessment Algorithms
  • Countermeasures for Time-Cheat Detection in Multiplayer Online Games
  • Zoning Issues and Area of Interest Management in Massively Multiplayer Online Games
  • Cross-Modal Approach for Karaoke Artifacts Correction
  • Dealing Bandwidth to Mobile Clients Using Games
  • Hack-proof Synchronization Protocol for Multi-player Online Games
  • Collaborative Movie Annotation
  • DIGITAL AUDITORY MEDIA
  • Content Based Digital Music Management and Retrieval
  • Incentive Mechanisms for Mobile Music Distribution
  • Pattern Discovery and Change Detection of Online Music Query Streams
  • Music Search and Recommendation
  • Automated Music Video Generation Using Multi-level Feature-based Segmentation
  • DIGITAL VISUAL MEDIA
  • Real-Time Content Filtering for Live Broadcasts in TV Terminals
  • Digital Theater: Dynamic Theatre Spaces
  • Video Browsing on Handheld Devices
  • Projector-Camera Systems in Entertainment and Art
  • Believable Characters
  • Computer Graphics Using Raytracing
  • The 3D Human Motion Control Through Refined Video Gesture Annotation
  • DIGITAL ART
  • Information Technology and Art: Concepts and State of the Practice
  • Augmented Reality and Mobile Art
  • The Creation Process in Digital Art
  • Graphical User Interface in Art
  • Storytelling on the Web 2.0 as a New Means of Creating Arts
  • CULTURE OF NEW MEDIA
  • A Study of Interactive Narrative from User's Perspective
  • Soundscapes/Artabilitation – Evolution of a Hybrid Human Performance Concept, Method & Apparatus Where Digital Interactive Media, The Arts, & Entertainment are Combined
  • Natural Interaction in Intelligent Spaces: Designing for Architecture and Entertainment
  • Mass Personalization: Social and Interactive Applications Using Sound-Track Identification.