Game Theory for Control of Optical Networks
Optical networks epitomize complex communication systems, and they comprise the Internet’s infrastructural backbone. The first of its kind, this book develops the mathematical framework needed from a control perspective to tackle various game-theoretical problems in optical networks. In doing so, it...
Κύριος συγγραφέας: | |
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Συγγραφή απο Οργανισμό/Αρχή: | |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Boston :
Birkhäuser Boston,
2012.
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Σειρά: | Static & Dynamic Game Theory: Foundations & Applications
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Preface
- 1 Introduction
- Part I Game Theory Essentials
- 2 Basics of Game Theory
- 3 Matrix Games
- 4 Games with Continuous Action Spaces
- 5 Computational Results for Games with Coupled Constraints
- Part II Game Theory in Optical Networks.- 6 Optical Networks: Background and Modeling.- 7 Games in Point-to-Point Topologies.- 8 Games in Network Toplogies.- 9 Nash Equilibria Efficiency and Numerical Studies
- 10 Simulations and Experimental Studies
- Part III Robustness, Delay Effects, and Other Problems.- 11 Robustness and Delay Effects onNetwork Games.- 12 Games for Routing and Path Coloring
- 13 Summary and Conclusions. A Supplementary Material
- B List of Notations
- References
- Index.