Visual Analysis of Humans Looking at People /

Understanding human activity from video is one of the central problems in the field of computer vision, driven by a wide variety of applications in communications, entertainment, security, commerce, and athletics. This unique text/reference provides a coherent and comprehensive overview of all aspec...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Moeslund, Thomas B. (Επιμελητής έκδοσης), Hilton, Adrian (Επιμελητής έκδοσης), Krüger, Volker (Επιμελητής έκδοσης), Sigal, Leonid (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: London : Springer London, 2011.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Part I: Detection and Tracking
  • Is There Anybody Out There?- Beyond the Static Camera: Issues and Trends in Active Vision
  • Figure-Ground Segmentation: Pixel-Based: Figure-Ground Segmentation: Object Based
  • Face Detection
  • Wide Area Tracking in Single and Multiple Views
  • Benchmark Datasets for Detection and Tracking
  • Part II: Pose Estimation
  • Articulated Pose Estimation and Tracking: Introduction
  • Model-based Pose Estimation
  • Motion Models for People Tracking
  • Part-based Models for Finding People and Estimating Their Pose
  • Feature-based Pose Estimation
  • Benchmark Datasets for Pose Estimation and Tracking
  • Part III: Recognition
  • On Human Action
  • Motion Pattern Analysis for Modeling and Recognition of Complex Human Activities
  • Action Recognition Using Topic Models.Learning Action Primitives
  • Contextual Action Recognition
  • Facial Expression Analysis
  • Part IV: Applications
  • Applications for Visual Analysis of People
  • Image and Video-based Biometrics
  • Security and Surveillance
  • Predicting Pedestrian Trajectories
  • Human Computer Interaction
  • Social Signal Processing: The Research Agenda
  • Sign Language Recognition
  • Sports TV Applications of Computer Vision
  • Multi-view 4D Reconstruction of Human Action for Entertainment
  • Vision for Driver Assistance: Looking at People in a Vehicle.