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04972nam a22005535i 4500 |
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978-1-4020-5820-2 |
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20151204162315.0 |
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100603s2007 ne | s |||| 0|eng d |
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|a 9781402058202
|9 978-1-4020-5820-2
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|a 10.1007/978-1-4020-5820-2
|2 doi
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|a QA76.76.O63
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|a COM046000
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|a 005.43
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|a Computer-Aided Design of User Interfaces V
|h [electronic resource] /
|c edited by Gaëlle Calvary, Costin Pribeanu, Giuseppe Santucci, Jean Vanderdonckt.
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|a Dordrecht :
|b Springer Netherlands,
|c 2007.
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|a XIV, 298 p.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
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|a text file
|b PDF
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|a Generating User Interfaces from Conceptual Models: A Model-Transformation Based Approach -- Towards Object Oriented, Uiml-Based Interface Descriptions for Mobile Devices -- Towards A System of Patterns for the Design of Multimodal Interfaces -- Design Options for Multimodal Web Applications -- A Generic Approach for Pen-Based User Interface Development -- Participatory Design Meets Mixed Reality Design Models -- A Method for Developing 3D User Interfaces of Information Systems -- GestAction3D: A Platform for Studying Displacements and Deformations of 3D Objects Using Hands -- Designing and Developing Multi-User, Multi-Device Web Interfaces -- A System to Support Publishing, Editing, and Creating Web Content for Various Devices -- Transformational Consistency -- Rapid Prototyping of Distributed User Interfaces -- The Comets Inspector -- A Generic Approach for Multi-Device User Interface Rendering with UIML -- Device Independent Layout and Style Editing Using Multi-Level Style Sheets -- Automatic Interface Generation Through Interaction, Users, and Devices Modeling -- The Meta Sketch Editor -- A Hybrid Tool for User Interface Modeling and Prototyping -- Towards A Support of User Interface Design By Composition Rules -- IdealXML: An Interaction Design Tool -- Integrating Model-Based and Task-Based Approaches to User Interface Generation -- Automated Repair Tool for Usability and Accessibility of Web Sites -- Automating Guidelines Inspection -- Remote Web Usability Evaluation Exploiting Multimodal Information on User Behavior.
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|a Today, the development life cycle of 3D User Interfaces (UIs) mostly remains an art more than a principled-based approach. Several methods [1,3,7,8,9,10,11,15,17,18,19] have been introduced to decompose this life cycle into steps and sub-steps, but these methods rarely provide the design knowledge that should be typically used for achieving each step. In addition, the development life cycle is more focusing directly on the programming - sues than on the design and analysis phases. This is sometimes reinforced by the fact that available tools for 3D UIs are toolkits, interface builders, r- dering engines, etc. When there is such a development life cycle defined, it is typically structured into the following set of activities: 1. The conceptual phase is characterized by the identification of the content and interaction requests. The meta-author discusses with the interface designer to take advantage of the current interaction technology. The int- face designer receives information about the content. The result of this phase is the production of UI schemes (e. g. , written sentences, visual schemes on paper) for defining classes of interactive experiences (e. g. , class Guided tour). Conceptual schemes are produced both for the final users and the authors. The meta-author has a deep knowledge of the c- tent domain and didactic skills too. He/she communicates with the final user too, in order to focus on didactic aspects of interaction. 2.
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|a Computer science.
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650 |
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|a Software engineering.
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|a Operating systems (Computers).
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650 |
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|a Multimedia information systems.
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650 |
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|a User interfaces (Computer systems).
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650 |
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|a Computer-aided engineering.
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|a Computer Science.
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|a Operating Systems.
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650 |
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|a Computer-Aided Engineering (CAD, CAE) and Design.
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|a Software Engineering.
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650 |
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|a Information Systems Applications (incl. Internet).
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|a Multimedia Information Systems.
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|a User Interfaces and Human Computer Interaction.
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1 |
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|a Calvary, Gaëlle.
|e editor.
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700 |
1 |
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|a Pribeanu, Costin.
|e editor.
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700 |
1 |
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|a Santucci, Giuseppe.
|e editor.
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700 |
1 |
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|a Vanderdonckt, Jean.
|e editor.
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
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|t Springer eBooks
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776 |
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|i Printed edition:
|z 9781402058196
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856 |
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|u http://dx.doi.org/10.1007/978-1-4020-5820-2
|z Full Text via HEAL-Link
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912 |
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|a ZDB-2-SCS
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950 |
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|a Computer Science (Springer-11645)
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