Foundation 3ds Max 8 Architectural Visualization
Welcome to the world of 3D architectural visualizations using the most powerful and versatile 3D software package on the planet: 3ds Max. In just the last few years, the visualization industry has arguably become the fastest-growing 3D industry, and may soon overtake all others in total number of us...
Κύριος συγγραφέας: | |
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Συγγραφή απο Οργανισμό/Αρχή: | |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berkeley, CA :
Apress,
2006.
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Getting Around Inside 3ds Max
- Getting Started
- Navigating the 3ds Max Interface
- Working with Objects
- Modeling
- Getting Started with Modeling
- Modeling Basics
- The Critical Compound Objects Types (Loft, Boolean, Terrain, and Scatter)
- The Critical Modeling Modifiers
- Materials
- Getting Started with Materials
- Material Basics
- The Critical Map Channels
- The Critical Map Types
- UVW Mapping
- Lighting
- Getting Started with Lights
- Basic Lighting
- Photometric Lighting
- Global Illumination
- Cameras and Animation
- Getting Started with Cameras and Animation
- Camera Basics
- Animation Basics
- Animation Controllers
- Rendering
- Getting Started with Rendering
- Rendering Basics
- Scene Assembly
- Effect Basics.