Foundation 3ds Max 8 Architectural Visualization

Welcome to the world of 3D architectural visualizations using the most powerful and versatile 3D software package on the planet: 3ds Max. In just the last few years, the visualization industry has arguably become the fastest-growing 3D industry, and may soon overtake all others in total number of us...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Smith, Brian L. (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress, 2006.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Getting Around Inside 3ds Max
  • Getting Started
  • Navigating the 3ds Max Interface
  • Working with Objects
  • Modeling
  • Getting Started with Modeling
  • Modeling Basics
  • The Critical Compound Objects Types (Loft, Boolean, Terrain, and Scatter)
  • The Critical Modeling Modifiers
  • Materials
  • Getting Started with Materials
  • Material Basics
  • The Critical Map Channels
  • The Critical Map Types
  • UVW Mapping
  • Lighting
  • Getting Started with Lights
  • Basic Lighting
  • Photometric Lighting
  • Global Illumination
  • Cameras and Animation
  • Getting Started with Cameras and Animation
  • Camera Basics
  • Animation Basics
  • Animation Controllers
  • Rendering
  • Getting Started with Rendering
  • Rendering Basics
  • Scene Assembly
  • Effect Basics.