Foundation ActionScript 3.0 Animation Making Things Move! /

Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contributed to making it one of the most widely used programs for creating interactive web content. With each new version of Flash, ActionScript, its built-in sc...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Peters, Keith (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress, 2007.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Actionscripted Animation Basics
  • Basic Animation Concepts
  • Basics of Actionscript 3.0 for Animation
  • Trigonometry for Animation
  • Rendering Techniques
  • Basic Motion
  • Velocity and Acceleration
  • Boundaries and Friction
  • User Interaction: Moving Objects Around
  • Advanced Motion
  • Easing and Springing
  • Collision Detection
  • Coordinate Rotation and Bouncing Off Angles
  • Billiard Ball Physics
  • Particle Attraction and Gravity
  • Forward Kinematics: Making Things Walk
  • Inverse Kinematics: Dragging and Reaching
  • 3D Animation
  • 3D Basics
  • 3D Lines and Fills
  • Backface Culling and 3D Lighting
  • Additional Techniques
  • Matrix Math
  • Tips and Tricks.