Building XNA 2.0 Games A Practical Guide for Independent Game Development /
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning game, The Dishwasher: Dead Samurai. Building XNA 2.0 Games: A Practical Guide for Independent Game...
Κύριοι συγγραφείς: | , |
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Συγγραφή απο Οργανισμό/Αρχή: | |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berkeley, CA :
Apress,
2008.
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- A .NET Snapshot
- A Crash Course in XNA
- Planning Your Game
- The Map Editor
- The Character Editor
- Bringing It to the Game
- Particle Mayhem
- XACT Audio, Rumble, and More
- Scripting, AI, and Depth (and Death)
- Menus, a HUD, and Deployment
- Postprocessing Effects
- Networking.