Building XNA 2.0 Games A Practical Guide for Independent Game Development /

Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning game, The Dishwasher: Dead Samurai. Building XNA 2.0 Games: A Practical Guide for Independent Game...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: Silva, James (Συγγραφέας), Sedlak, John (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress, 2008.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • A .NET Snapshot
  • A Crash Course in XNA
  • Planning Your Game
  • The Map Editor
  • The Character Editor
  • Bringing It to the Game
  • Particle Mayhem
  • XACT Audio, Rumble, and More
  • Scripting, AI, and Depth (and Death)
  • Menus, a HUD, and Deployment
  • Postprocessing Effects
  • Networking.