Beginning XNA 3.0 Game Programming From Novice to Professional /

Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don't know how to program at all, Beginni...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: Lobão, Alexandre Santos (Συγγραφέας), Evangelista, Bruno (Συγγραφέας), Leal de Farias, José Antonio (Συγγραφέας), Grootjans, Riemer (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress, 2009.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Game Planning and Programming Basics
  • 2D Graphics, Audio, and Input Basics
  • Creating Your First 2D Game
  • Improving Your First 2D Game
  • Basics of Game Networking
  • Rock Rain Live!
  • Rock Rain Zune
  • 3D Game Programming Basics
  • Rendering Pipeline, Shaders, and Effects
  • Lights, Camera, Transformations!
  • Generating a Terrain
  • Skeletal Animation
  • Creating a Third-Person Shooter Game
  • Closing Words.