Beginning XNA 3.0 Game Programming From Novice to Professional /

Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don't know how to program at all, Beginni...

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Bibliographic Details
Main Authors: Lobão, Alexandre Santos (Author), Evangelista, Bruno (Author), Leal de Farias, José Antonio (Author), Grootjans, Riemer (Author)
Corporate Author: SpringerLink (Online service)
Format: Electronic eBook
Language:English
Published: Berkeley, CA : Apress, 2009.
Subjects:
Online Access:Full Text via HEAL-Link
Table of Contents:
  • Game Planning and Programming Basics
  • 2D Graphics, Audio, and Input Basics
  • Creating Your First 2D Game
  • Improving Your First 2D Game
  • Basics of Game Networking
  • Rock Rain Live!
  • Rock Rain Zune
  • 3D Game Programming Basics
  • Rendering Pipeline, Shaders, and Effects
  • Lights, Camera, Transformations!
  • Generating a Terrain
  • Skeletal Animation
  • Creating a Third-Person Shooter Game
  • Closing Words.