The Essential Guide to Flash Games Building Interactive Entertainment with ActionScript 3.0 /

The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games. The book is divided into specific game genre projects, covering everything from old classics such as a Missile Co...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: Fulton, Jeff (Συγγραφέας), Fulton, Steve (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress, 2010.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • The Basic Game Framework
  • The Second Game Theory
  • Creating an AS3 Game Framework
  • Creating Super Click
  • Building Games
  • Laying The Groundwork for Flak Cannon
  • Building the Flak Cannon Game Loop
  • Laying the Groundwork for No Tanks!
  • Creating the Full No Tanks! Game
  • Creating the Color Drop Casual Puzzle Game
  • Creating the Dice Battle Puzzle Game
  • Blit Scrolling in a Tile-Based World
  • Creating an Optimized Post-Retro Game
  • Creating a Viral Game: Tunnel Panic.