The Essential Guide to Flash Games Building Interactive Entertainment with ActionScript 3.0 /
The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games. The book is divided into specific game genre projects, covering everything from old classics such as a Missile Co...
Κύριοι συγγραφείς: | , |
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Συγγραφή απο Οργανισμό/Αρχή: | |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berkeley, CA :
Apress,
2010.
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- The Basic Game Framework
- The Second Game Theory
- Creating an AS3 Game Framework
- Creating Super Click
- Building Games
- Laying The Groundwork for Flak Cannon
- Building the Flak Cannon Game Loop
- Laying the Groundwork for No Tanks!
- Creating the Full No Tanks! Game
- Creating the Color Drop Casual Puzzle Game
- Creating the Dice Battle Puzzle Game
- Blit Scrolling in a Tile-Based World
- Creating an Optimized Post-Retro Game
- Creating a Viral Game: Tunnel Panic.