Beginning Android 2

The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK. With Beginning Android 2, you’ll learn how to develop applicat...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Murphy, Mark L. (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress, 2010.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • The Big Picture
  • Projects and Targets
  • Creating a Skeleton Application
  • Using XML-Based Layouts
  • Employing Basic Widgets
  • Working with Containers
  • Using Selection Widgets
  • Getting Fancy with Lists
  • Employing Fancy Widgets and Containers
  • The Input Method Framework
  • Applying Menus
  • Fonts
  • Embedding the WebKit Browser
  • Showing Pop-Up Messages
  • Dealing with Threads
  • Handling Activity Life Cycle Events
  • Creating Intent Filters
  • Launching Activities and Subactivities
  • Handling Rotation
  • Working with Resources
  • Using Preferences
  • Managing and Accessing Local Databases
  • Accessing Files
  • Leveraging Java Libraries
  • Communicating via the Internet
  • Using a Content Provider
  • Building a Content Provider
  • Requesting and Requiring Permissions
  • Creating a Service
  • Invoking a Service
  • Alerting Users via Notifications
  • Accessing Location-Based Services
  • Mapping with MapView and MapActivity
  • Handling Telephone Calls
  • Development Tools
  • Handling Multiple Screen Sizes
  • Dealing with Devices
  • Handling Platform Changes
  • Where Do We Go from Here?.