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02098nam a22003975i 4500 |
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978-1-4302-2932-2 |
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DE-He213 |
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20151204160751.0 |
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101228s2010 xxu| s |||| 0|eng d |
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|a 9781430229322
|9 978-1-4302-2932-2
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|a 10.1007/978-1-4302-2932-2
|2 doi
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|d GrThAP
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|a QA75.5-76.95
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|a UY
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|a COM014000
|2 bisacsh
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|a 004
|2 23
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|a Maskrey, Ken.
|e author.
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|a Building iPhone OS Accessories
|h [electronic resource] :
|b Use the iPhone Accessories API to Control and Monitor Devices /
|c by Ken Maskrey.
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|a Berkeley, CA :
|b Apress,
|c 2010.
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|a 328 p.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a text file
|b PDF
|2 rda
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|a What is an Accessory? -- Accessory Overview -- EAAccessory Framework -- EA Framework Design Patterns -- Project Walkthrough -- The Game Controller -- Specifying a Pong Game -- Coding a Pong Game -- Adding the Game Controller -- Improving the Design -- Apple Developer Programs -- Designing an Accessory -- Hardware Design -- Firmware -- Everything Else.
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|a This book provides a serious, in-depth look at Apple's External Accessory framework and the iPhone Accessories API. You'll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware. The iPhone OS Accessories API expands the opportunities for innovative iPhone developers, allowing you to control and monitor external devices, whether you've built them yourself or obtained them from a third party.
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|a Computer science.
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|a Computer Science.
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|a Computer Science, general.
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|a SpringerLink (Online service)
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|t Springer eBooks
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|i Printed edition:
|z 9781430229315
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|u http://dx.doi.org/10.1007/978-1-4302-2932-2
|z Full Text via HEAL-Link
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|a ZDB-2-CWD
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950 |
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|a Professional and Applied Computing (Springer-12059)
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