Beginning iOS 5 Games Development Using the iOS 5 SDK for iPad, iPhone, and iPod Touch /

Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store.  Does Angry Birds ring a bell?  What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK.   Beginning iOS 5 Games Develo...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Jordan, Lucas (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress : Imprint: Apress, 2011.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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245 1 0 |a Beginning iOS 5 Games Development  |h [electronic resource] :  |b Using the iOS 5 SDK for iPad, iPhone, and iPod Touch /  |c by Lucas Jordan. 
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520 |a Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store.  Does Angry Birds ring a bell?  What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK.   Beginning iOS 5 Games Development provides a clear path for you to create games using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You'll learn how to use classes to create game apps, including graphics, and animations. The latest version of Xcode will be used in parts of the book to guide you along the way of building your apps. Other topics include iOS 5 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store. 
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