Learn Unity for Windows 10 Game Development

This book will take you through the process of creating a game for the Windows Phone market with a heavy emphasis placed on optimization and good design decisions. On your way, you will be introduced to key Unity concepts and functionality, weigh the pros and cons of various possibilities, and gain...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: Blackman, Sue (Συγγραφέας), Tuliper, Adam (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress : Imprint: Apress, 2016.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • The Unity Editor
  • Unity Basics and Functionality
  • Scripting with C#
  • Importing Assets
  • Prototyping the Navigation
  • Experimenting with Functionality
  • Creating the Environment
  • Combining Assets and Functionality
  • Audio and Special Effects
  • GUI and Menus
  • Rewards and Monetization
  • Building for the Windows Store.