Learn Unity for Windows 10 Game Development

This book will take you through the process of creating a game for the Windows Phone market with a heavy emphasis placed on optimization and good design decisions. On your way, you will be introduced to key Unity concepts and functionality, weigh the pros and cons of various possibilities, and gain...

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Bibliographic Details
Main Authors: Blackman, Sue (Author), Tuliper, Adam (Author)
Corporate Author: SpringerLink (Online service)
Format: Electronic eBook
Language:English
Published: Berkeley, CA : Apress : Imprint: Apress, 2016.
Subjects:
Online Access:Full Text via HEAL-Link
Table of Contents:
  • The Unity Editor
  • Unity Basics and Functionality
  • Scripting with C#
  • Importing Assets
  • Prototyping the Navigation
  • Experimenting with Functionality
  • Creating the Environment
  • Combining Assets and Functionality
  • Audio and Special Effects
  • GUI and Menus
  • Rewards and Monetization
  • Building for the Windows Store.