SpringerLink (Online service), González-Calero, P. A., & Gómez-Martín, M. A. (2011). Artificial Intelligence for Computer Games. Springer New York.
Chicago Style (17th ed.) CitationSpringerLink (Online service), Pedro Antonio González-Calero, and Marco Antonio Gómez-Martín. Artificial Intelligence for Computer Games. New York, NY: Springer New York, 2011.
MLA (8th ed.) CitationSpringerLink (Online service), et al. Artificial Intelligence for Computer Games. Springer New York, 2011.
Warning: These citations may not always be 100% accurate.