Adaptive Multimodal Interactive Systems

Adaptive Multimodal Interactive Systems introduces a general framework for adapting multimodal interactive systems and comprises a detailed discussion of each of the steps required for adaptation. This book also investigates how interactive systems may be improved in terms of usability and user frie...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: Bezold, Matthias (Συγγραφέας), Minker, Wolfgang (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: New York, NY : Springer New York, 2011.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
LEADER 03166nam a22005055i 4500
001 978-1-4419-9710-4
003 DE-He213
005 20151125222306.0
007 cr nn 008mamaa
008 110701s2011 xxu| s |||| 0|eng d
020 |a 9781441997104  |9 978-1-4419-9710-4 
024 7 |a 10.1007/978-1-4419-9710-4  |2 doi 
040 |d GrThAP 
050 4 |a TK5102.9 
050 4 |a TA1637-1638 
050 4 |a TK7882.S65 
072 7 |a TTBM  |2 bicssc 
072 7 |a UYS  |2 bicssc 
072 7 |a TEC008000  |2 bisacsh 
072 7 |a COM073000  |2 bisacsh 
082 0 4 |a 621.382  |2 23 
100 1 |a Bezold, Matthias.  |e author. 
245 1 0 |a Adaptive Multimodal Interactive Systems  |h [electronic resource] /  |c by Matthias Bezold, Wolfgang Minker. 
264 1 |a New York, NY :  |b Springer New York,  |c 2011. 
300 |a X, 184 p.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
505 0 |a 1: Introduction -- 2: Related Work -- 3: User Modeling in Interactive Systems -- 4: Adaptation Patterns for Interactive Systems -- 5: AdaGUIDE - An Adaptation Framework -- 6: Evaluation -- 7: Summary and Outlook. 
520 |a Adaptive Multimodal Interactive Systems introduces a general framework for adapting multimodal interactive systems and comprises a detailed discussion of each of the steps required for adaptation. This book also investigates how interactive systems may be improved in terms of usability and user friendliness while describing the exhaustive user tests employed to evaluate the presented approaches. After introducing general theory, a generic approach for user modeling in interactive systems is presented, ranging from an observation of basic events to a description of higher-level user behavior. Adaptations are presented as a set of patterns similar to those known from software or usability engineering.These patterns describe recurring problems and present proven solutions. The authors include a discussion on when and how to employ patterns and provide guidance to the system designer who wants to add adaptivity to interactive systems. In addition to these patterns, the book introduces an adaptation framework, which exhibits an abstraction layer using Semantic Web technology.Adaptations are implemented on top of this abstraction layer by creating a semantic representation of the adaptation patterns. The patterns cover both graphical interfaces as well as speech-based and multimodal interactive systems. 
650 0 |a Engineering. 
650 0 |a User interfaces (Computer systems). 
650 0 |a Computational linguistics. 
650 1 4 |a Engineering. 
650 2 4 |a Signal, Image and Speech Processing. 
650 2 4 |a User Interfaces and Human Computer Interaction. 
650 2 4 |a Computational Linguistics. 
700 1 |a Minker, Wolfgang.  |e author. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9781441997098 
856 4 0 |u http://dx.doi.org/10.1007/978-1-4419-9710-4  |z Full Text via HEAL-Link 
912 |a ZDB-2-ENG 
950 |a Engineering (Springer-11647)