3D-TV System with Depth-Image-Based Rendering Architectures, Techniques and Challenges /

Riding on the success of 3D cinema blockbusters and advances in stereoscopic display technology, 3D video applications have gathered momentum in recent years. 3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges surveys depth-image-based 3D-TV systems, which are ex...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Zhu, Ce (Επιμελητής έκδοσης), Zhao, Yin (Επιμελητής έκδοσης), Yu, Lu (Επιμελητής έκδοσης), Tanimoto, Masayuki (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: New York, NY : Springer New York : Imprint: Springer, 2013.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Section 1: System Overview
  • An Overview of 3D-TV System Using Depth-Image-Based Rendering
  • Section 2: Content Generation
  • Generic Content Creation for 3D Displays
  • Stereo Matching and Viewpoint Synthesis for FPGA Implementation
  • DIBR-Based Conversion from Monoscopic to Stereoscopic and Multi-view Video
  • Virtual View Synthesis and Artifact Reduction Techniques
  • Hole Filling for View Synthesis
  • LDV Generation from Multi-view Hybrid Image and Depth Video
  • Section 3: Data Compression and Transmission
  • 3D Video Compression
  • Depth Map Compression for Depth-Image-Based Rendering
  • Effects of Wavelet-Based Depth Video Compression
  • Transmission of 3D Video over Broadcasting
  • Section 4: 3D Visualization and Quality Assessment
  • The Psychophysics of Binocular Vision
  • Stereoscopic and Autostereoscopic Displays
  • Subjective and Objective Visual Quality Assessment in the Context of stereoscopic 3D-TV
  • Visual quality assessment of synthesized views in the context of 3D-TV.