Serious Games and Edutainment Applications
The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering,...
| Corporate Author: | SpringerLink (Online service) |
|---|---|
| Other Authors: | Ma, Minhua (Editor), Oikonomou, Andreas (Editor), Jain, Lakhmi C. (Editor) |
| Format: | Electronic eBook |
| Language: | English |
| Published: |
London :
Springer London,
2011.
|
| Subjects: | |
| Online Access: | Full Text via HEAL-Link |
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