Serious Games and Edutainment Applications

The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering,...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Ma, Minhua (Editor), Oikonomou, Andreas (Editor), Jain, Lakhmi C. (Editor)
Format: Electronic eBook
Language:English
Published: London : Springer London, 2011.
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Online Access:Full Text via HEAL-Link

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