Introduction to Computer Graphics Using Java 2D and 3D /
A basic understanding of the key techniques in computer graphics can open the door to this exciting field and its many applications. This easy-to-follow textbook/reference introduces the fundamental concepts of computer graphics, integrating both technical background and theory with practical exampl...
Κύριος συγγραφέας: | |
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Συγγραφή απο Οργανισμό/Αρχή: | |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
London :
Springer London : Imprint: Springer,
2012.
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Έκδοση: | 2nd ed. 2012. |
Σειρά: | Undergraduate Topics in Computer Science,
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Introduction
- Basic Principles of Two-Dimensional Graphics
- Drawing Lines and Curves
- Areas, Text and Colours
- Basic Principles of Three-Dimensional Graphics
- Modelling Three-Dimensional Objects
- Visible Surface Determination
- Illumination and Shading
- Special Effects and Virtual Reality
- Useful Links
- Example Programs
- References to Java 2D Classes and Methods
- References to Java 3D Classes and Methods.