Consumer Depth Cameras for Computer Vision Research Topics and Applications /
The launch of Microsoft’s Kinect, the first high-resolution depth-sensing camera for the consumer market, generated considerable excitement not only among computer gamers, but also within the global community of computer vision researchers. The potential of consumer depth cameras extends well beyond...
Συγγραφή απο Οργανισμό/Αρχή: | |
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Άλλοι συγγραφείς: | , , , , |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
London :
Springer London : Imprint: Springer,
2013.
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Σειρά: | Advances in Computer Vision and Pattern Recognition,
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Part I: 3D Registration and Reconstruction
- 3D with Kinect
- Real-Time RGB-D Mapping and 3-D Modeling on the GPU using the Random Ball Cover
- A Brute Force Approach to Depth Camera Odometry
- Part II: Human Body Analysis
- Key Developments in Human Pose Estimation for Kinect
- A Data-Driven Approach for Real-Time Full Body Pose Reconstruction from a Depth Camera
- Home 3D Body Scans from a Single Kinect
- Real-Time Hand Pose Estimation using Depth Sensors
- Part III: RGB-D Datasets
- A Category-Level 3D Object Dataset: Putting the Kinect to Work
- RGB-D Object Recognition: Features, Algorithms, and a Large Scale Benchmark
- RGBD-HuDaAct: A Color-Depth Video Database for Human Daily Activity Recognition.