Mathematics for Computer Graphics
John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD, and other areas of computer graphics in this updated and expanded fourth edition. The first four chapters revise number sets, algebra,...
Κύριος συγγραφέας: | Vince, John (Συγγραφέας) |
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Συγγραφή απο Οργανισμό/Αρχή: | SpringerLink (Online service) |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
London :
Springer London : Imprint: Springer,
2014.
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Έκδοση: | 4th ed. 2014. |
Σειρά: | Undergraduate Topics in Computer Science,
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Παρόμοια τεκμήρια
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Mathematics for Computer Graphics
ανά: Vince, John
Έκδοση: (2017) -
Calculus for Computer Graphics
ανά: Vince, John
Έκδοση: (2013) -
Geometry for Computer Graphics Formulae, Examples and Proofs /
ανά: Vince, John
Έκδοση: (2005) -
Vector Analysis for Computer Graphics
ανά: Vince, John
Έκδοση: (2007) -
Rotation Transforms for Computer Graphics
ανά: Vince, John
Έκδοση: (2011)