Mathematics for Computer Graphics
John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded fifth edition. The first five chapters cover a general intr...
Κύριος συγγραφέας: | Vince, John (Συγγραφέας) |
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Συγγραφή απο Οργανισμό/Αρχή: | SpringerLink (Online service) |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
London :
Springer London : Imprint: Springer,
2017.
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Έκδοση: | 5th ed. 2017. |
Σειρά: | Undergraduate Topics in Computer Science,
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Παρόμοια τεκμήρια
-
Mathematics for Computer Graphics
ανά: Vince, John
Έκδοση: (2014) -
Calculus for Computer Graphics
ανά: Vince, John
Έκδοση: (2013) -
Geometry for Computer Graphics Formulae, Examples and Proofs /
ανά: Vince, John
Έκδοση: (2005) -
Vector Analysis for Computer Graphics
ανά: Vince, John
Έκδοση: (2007) -
Rotation Transforms for Computer Graphics
ανά: Vince, John
Έκδοση: (2011)