Applied Computer Science

Applied Computer Science presents a unique approach for introductory courses that will engage students with relevant topics from a variety of disciplines, encourage their natural creativity, and prepare them for independent projects. Lab assignments are accessible and carefully sequenced for maximum...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Torbert, Shane (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: New York, NY : Springer New York, 2012.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
LEADER 02552nam a22004215i 4500
001 978-1-4614-1888-7
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008 111114s2012 xxu| s |||| 0|eng d
020 |a 9781461418887  |9 978-1-4614-1888-7 
024 7 |a 10.1007/978-1-4614-1888-7  |2 doi 
040 |d GrThAP 
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072 7 |a COM014000  |2 bisacsh 
082 0 4 |a 004  |2 23 
100 1 |a Torbert, Shane.  |e author. 
245 1 0 |a Applied Computer Science  |h [electronic resource] /  |c by Shane Torbert. 
264 1 |a New York, NY :  |b Springer New York,  |c 2012. 
300 |a X, 202 p.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
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347 |a text file  |b PDF  |2 rda 
505 0 |a Simulation -- Graphics -- Visualization -- Efficiency -- Recursion -- Projects -- Modeling -- Postscript. 
520 |a Applied Computer Science presents a unique approach for introductory courses that will engage students with relevant topics from a variety of disciplines, encourage their natural creativity, and prepare them for independent projects. Lab assignments are accessible and carefully sequenced for maximum impact. Students are able to write their own code in building solutions and Python is used to minimize any language barrier for beginners. Problems involving visualization are emphasized throughout with interactive graphics, image files, and plots of generated data. This text aims to establish a core learning experience around which any number of other learning objectives could be included. The text is presented in seven (7) chapters where each chapter contains three (3) problems and each problem develops five (5) specific lab assignments, plus additional questions and discussion. This approach seeks to leverage the immediate feedback provided by the computer to help students as they work toward writing code creatively. All labs will scale to available hardware and free software could be used for the entire course, if desired. 
650 0 |a Computer science. 
650 0 |a Computers. 
650 1 4 |a Computer Science. 
650 2 4 |a Computer Science, general. 
650 2 4 |a Computing Methodologies. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9781461418870 
856 4 0 |u http://dx.doi.org/10.1007/978-1-4614-1888-7  |z Full Text via HEAL-Link 
912 |a ZDB-2-SCS 
950 |a Computer Science (Springer-11645)