C++ Game Development Primer

C++ is the language behind most of today's computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you’ll have the fundamental know-how to become a successful and prof...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Sutherland, Bruce (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress : Imprint: Apress, 2014.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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245 1 0 |a C++ Game Development Primer  |h [electronic resource] /  |c by Bruce Sutherland. 
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520 |a C++ is the language behind most of today's computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you’ll have the fundamental know-how to become a successful and profitable game applications developer in today’s increasingly competitive indie game marketplace. For those looking for a quick introduction to C++ game development and who have good skills in C++, this will get you off to a fast start. C++ Game Development Primer is based on Learn C++ for Game Development by the same author, giving you the essentials to get started in game programming without the unnecessary introduction to C++. 
650 0 |a Computer science. 
650 0 |a Software engineering. 
650 0 |a Programming languages (Electronic computers). 
650 1 4 |a Computer Science. 
650 2 4 |a Programming Languages, Compilers, Interpreters. 
650 2 4 |a Software Engineering/Programming and Operating Systems. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9781484208151 
856 4 0 |u http://dx.doi.org/10.1007/978-1-4842-0814-4  |z Full Text via HEAL-Link 
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950 |a Professional and Applied Computing (Springer-12059)